mirror of https://github.com/Syncplay/syncplay
State send interval exported to constants
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da94607885
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6e11d59ddc
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@ -15,7 +15,7 @@ SLOWDOWN_RESET_THRESHOLD = 0.1
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DIFFFERENT_DURATION_THRESHOLD = 1
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DIFFFERENT_DURATION_THRESHOLD = 1
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PROTOCOL_TIMEOUT = 5
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PROTOCOL_TIMEOUT = 5
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RECONNECT_RETRIES = 10
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RECONNECT_RETRIES = 10
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SERVER_STATE_INTERVAL = 1
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#Usually there's no need to adjust these
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#Usually there's no need to adjust these
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COMMANDS_UNDO = ["u", "undo", "revert"]
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COMMANDS_UNDO = ["u", "undo", "revert"]
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@ -238,9 +238,9 @@ class Watcher(object):
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_, position = self.factory.getRoomPausedAndPosition(self.room)
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_, position = self.factory.getRoomPausedAndPosition(self.room)
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return position
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return position
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def scheduleSendState(self, when=1):
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def scheduleSendState(self):
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self._sendStateTimer = task.LoopingCall(self.sendState)
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self._sendStateTimer = task.LoopingCall(self.sendState)
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self._sendStateTimer.start(when, True)
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self._sendStateTimer.start(constants.SERVER_STATE_INTERVAL, True)
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def sendState(self):
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def sendState(self):
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self.factory.sendState(self.watcherProtocol)
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self.factory.sendState(self.watcherProtocol)
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@ -248,7 +248,7 @@ class Watcher(object):
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def resetStateTimer(self):
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def resetStateTimer(self):
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if(self._sendStateTimer):
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if(self._sendStateTimer):
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self._sendStateTimer.stop()
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self._sendStateTimer.stop()
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self._sendStateTimer.start(1)
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self._sendStateTimer.start(constants.SERVER_STATE_INTERVAL)
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def deactivate(self):
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def deactivate(self):
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if(self._sendStateTimer):
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if(self._sendStateTimer):
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