Free, lightweight, open-source Minecraft Forge client-side mod.
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It's nowhere near complete but it's in a state where anything is very easy to accomplish with it.  I'm tempted to completely redesign the automatic mode because it is just really lacking in functionality, currently.
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readme.md

Seppuku

Seppuku is a free, lightweight, open-source Minecraft Forge client-side mod for Minecraft 1.12.2. Oriented towards 9B9T, this is a full-featured anarchy mod with an external plugin API, unique exploits, and a solid community.

Requirements

Building

Linux / Mac

  1. Clone the repository git clone git@github.com:seppukudevelopment/seppuku.git
  2. Run gradlew setupDecompWorkspace
  3. Edit src/main/java/me/rigamortis/seppuku/impl/fml/core/SeppukuClassTransformer.java change PatchManager.Environment.IDE to PatchManager.Environment.RELEASE
  4. Run gradlew build

Windows

Highly recommend using a git shell for Windows and using the linux guide above. (https://git-scm.com/downloads)

IDE

  1. Clone the repository
  2. Import the project through Gradle via build.gradle (simple tutorials online for intellij, eclipse, etc.)
  3. Run the gradle command setupDecompWorkspace via the IDE or gradlew.bat file (via command prompt: gradlew.bat setupDecompWorkspace)
  4. Refresh the project (reload ide / refresh gradle workspace)
  5. Edit src/main/java/me/rigamortis/seppuku/impl/fml/core/SeppukuClassTransformer.java change PatchManager.Environment.IDE to PatchManager.Environment.RELEASE
  6. Run the gradle command build via the IDE or gradlew.bat file (via command prompt: gradlew.bat build)

Debugging

  • Use VM arg -Dfml.coreMods.load=me.rigamortis.seppuku.impl.fml.core.SeppukuLoadingPlugin
  • Ensure field PATCH_MANAGER in SeppukuClassTransformer.java is set to PatchManager.Environment.IDE