Update readme.md

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noil 2019-11-03 13:20:28 -05:00 committed by GitHub
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@ -22,4 +22,5 @@ Seppuku is a free, lightweight, open-source Minecraft Forge client-side mod for
2. Import the project through Gradle via `build.gradle` (simple tutorials online for [intellij](https://stackoverflow.com/questions/31256356/how-to-import-gradle-projects-in-intellij), [eclipse](https://stackoverflow.com/questions/10722773/import-existing-gradle-git-project-into-eclipse), etc.) 2. Import the project through Gradle via `build.gradle` (simple tutorials online for [intellij](https://stackoverflow.com/questions/31256356/how-to-import-gradle-projects-in-intellij), [eclipse](https://stackoverflow.com/questions/10722773/import-existing-gradle-git-project-into-eclipse), etc.)
3. Run the gradle command `setupDecompWorkspace` via the IDE or gradlew.bat file (via command prompt: `gradlew.bat setupDecompWorkspace`) 3. Run the gradle command `setupDecompWorkspace` via the IDE or gradlew.bat file (via command prompt: `gradlew.bat setupDecompWorkspace`)
4. Refresh the project (reload ide / refresh gradle workspace) 4. Refresh the project (reload ide / refresh gradle workspace)
5. Run the gradle command `build` via the IDE or gradlew.bat file (via command prompt: `gradlew.bat build`) 5. Edit `src/main/java/me/rigamortis/seppuku/impl/fml/core/SeppukuClassTransformer.java` change `PatchManager.Environment.IDE` to `PatchManager.Environment.RELEASE`
6. Run the gradle command `build` via the IDE or gradlew.bat file (via command prompt: `gradlew.bat build`)