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CrystalAura: Typos
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@ -43,12 +43,12 @@ import java.util.concurrent.CopyOnWriteArrayList;
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public final class CrystalAuraModule extends Module {
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public final Value<Boolean> attack = new Value<Boolean>("Attack", new String[]{"AutoAttack"}, "Automatically attack crystals.", true);
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public final Value<Boolean> attackRapid = new Value<Boolean>("AttackRapid", new String[]{"RapidAttack"}, "Rapidly place break crystals.", true);
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public final Value<Boolean> attackRapid = new Value<Boolean>("AttackRapid", new String[]{"RapidAttack"}, "Rapidly break crystals (disables delay).", true);
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public final Value<Float> attackDelay = new Value<Float>("AttackDelay", new String[]{"AttackDelay", "AttackDel", "Del"}, "The delay to attack in milliseconds.", 50.0f, 0.0f, 500.0f, 1.0f);
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public final Value<Float> attackRadius = new Value<Float>("AttackRadius", new String[]{"ARange", "HitRange", "AttackDistance", "AttackRange", "ARadius"}, "The minimum range to attack crystals.", 5.0f, 0.0f, 7.0f, 0.1f);
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public final Value<Float> attackMaxDistance = new Value<Float>("AttackMaxDistance", new String[]{"AMaxRange", "MaxAttackRange", "AMaxRadius", "AMD", "AMR"}, "The max (block)distance an entity must be to the a crystal to begin attacking.", 14.0f, 1.0f, 20.0f, 1.0f);
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public final Value<Boolean> place = new Value<Boolean>("Place", new String[]{"AutoPlace"}, "Automatically place crystals.", true);
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public final Value<Boolean> placeRapid = new Value<Boolean>("PlaceRapid", new String[]{"RapidPlace"}, "Rapidly place crystals.", true);
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public final Value<Boolean> placeRapid = new Value<Boolean>("PlaceRapid", new String[]{"RapidPlace"}, "Rapidly place crystals (disables delay).", true);
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public final Value<Boolean> placeSpread = new Value<Boolean>("PlaceSpread", new String[]{"SpreadPlace"}, "Spread crystals around target by swapping place positions each time. (toggle on if target is running)", false);
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public final Value<Float> placeSpreadDistance = new Value<Float>("PlaceSpreadDistance", new String[]{"SpreadPlaceDistance", "SpreadDistance"}, "Distance (in blocks) to spread the crystals around the target.", 1.0f, 0.0f, 3.0f, 0.1f);
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public final Value<Float> placeDelay = new Value<Float>("PlaceDelay", new String[]{"PlaceDelay", "PlaceDel"}, "The delay to place crystals.", 50.0f, 0.0f, 500.0f, 1.0f);
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