readme.md formatting, fix VelocityModule and optimize, fix TotemNotifierModule null check

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jvyden 2020-07-09 18:53:05 -04:00
parent 89d5fdcb91
commit 92c63dfbc3
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3 changed files with 21 additions and 13 deletions

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@ -1,6 +1,6 @@
# ![Seppuku](res/seppuku_full.png)
Seppuku is a free, lightweight, open-source [_Minecraft Forge_](https://files.minecraftforge.net/) mod for Minecraft 1.12.2. Oriented towards the 9B9T anarchy server, this is a fully featured client-side mod with an external plugin API, unique exploits, and a [solid community](https://discord.gg/UzWBZPe).
Seppuku is a free, lightweight, open-source [_Minecraft Forge_](https://files.minecraftforge.net/) mod for Minecraft 1.12.2. Oriented towards the 9B9T anarchy server, this is a fully featured client-side mod with an external plugin API, unique exploits, and a [solid Discord community](https://discord.gg/UzWBZPe).
# Requirements
- **JDK 8** (https://adoptopenjdk.net/, https://aws.amazon.com/corretto/)
@ -9,22 +9,28 @@ Seppuku is a free, lightweight, open-source [_Minecraft Forge_](https://files.mi
# Building
### Linux / Mac
1. Clone the repository `git clone git@github.com:seppukudevelopment/seppuku.git`
2. Run `gradlew setupDecompWorkspace`
3. Edit `build.gradle` and change field `buildmode` to `RELEASE` ex: `def
buildmode = "RELEASE"`
4. Run `gradlew build`
1. Clone the repository: `git clone git@github.com:seppukudevelopment/seppuku.git`
2. Run `gradlew setupDecompWorkspace`
3. Edit `build.gradle` and change field `buildmode` to `RELEASE`. (e.g. `def
buildmode = "RELEASE"`)
4. Run `gradlew build`.
Your .jar file is in `build/libs/`.
#### Windows
> Highly recommend using a git shell for Windows and using the linux guide above. (https://git-scm.com/downloads)
1. Clone the repository
2. Import the project through Gradle via `build.gradle` (simple tutorials online for [intellij](https://stackoverflow.com/questions/31256356/how-to-import-gradle-projects-in-intellij), [eclipse](https://stackoverflow.com/questions/10722773/import-existing-gradle-git-project-into-eclipse), etc.)
> Using a git shell for Windows and using the linux guide above is highly recommended. (https://git-scm.com/downloads)
1. Clone the repository.
2. Import the project through Gradle via `build.gradle` (simple tutorials online for
[intellij](https://stackoverflow.com/questions/31256356/how-to-import-gradle-projects-in-intellij),
[eclipse](https://stackoverflow.com/questions/10722773/import-existing-gradle-git-project-into-eclipse), etc.)
3. Run the gradle command `setupDecompWorkspace` via the IDE or gradlew.bat file (via command prompt: `gradlew.bat setupDecompWorkspace`)
4. Refresh the project (reload ide / refresh gradle workspace)
5. Edit `build.gradle` and change field `buildmode` to `RELEASE` ex: `def
buildmode = "RELEASE"`
6. Run the gradle command `build` via the IDE or gradlew.bat file (via
command prompt: `gradlew.bat build`)
Your .jar file is in `build/libs/`.
# Debugging
- Use VM arg `-Dfml.coreMods.load=me.rigamortis.seppuku.impl.fml.core.SeppukuLoadingPlugin`

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@ -33,6 +33,7 @@ public class TotemNotifierModule extends Module {
@Listener
public void runTick(EventRunTick event) {
if (event.getStage() == EventStageable.EventStage.PRE) {
if(mc.world == null) return;
for(Entity entity : mc.world.loadedEntityList) {
if (entity instanceof EntityLivingBase) {
final Iterable<ItemStack> stacks = entity.getEquipmentAndArmor();

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@ -26,6 +26,8 @@ public final class VelocityModule extends Module {
public final Value<Boolean> explosions = new Value("Explosions", new String[]{"Explosions", "Explosion", "EXP", "EX", "Expl"}, "Apply velocity modifier on explosion velocity.", true);
public final Value<Boolean> bobbers = new Value("Bobbers", new String[]{"Bobb", "Bob", "FishHook", "FishHooks"}, "Apply velocity modifier on fishing bobber velocity.", true);
public final Minecraft mc = Minecraft.getMinecraft();
public VelocityModule() {
super("Velocity", new String[]{"Vel", "AntiVelocity", "Knockback", "AntiKnockback"}, "Modify the velocity you take", "NONE", -1, ModuleType.COMBAT);
}
@ -39,13 +41,12 @@ public final class VelocityModule extends Module {
public void receivePacket(EventReceivePacket event) {
if (event.getStage() == EventStageable.EventStage.PRE) {
if (event.getPacket() instanceof SPacketEntityStatus && this.bobbers.getValue()) {
event.setCanceled(true);
final SPacketEntityStatus packet = (SPacketEntityStatus) event.getPacket();
if (packet.getOpCode() == 31) {
final Entity entity = packet.getEntity(Minecraft.getMinecraft().world);
final Entity entity = packet.getEntity(mc.world);
if (entity != null && entity instanceof EntityFishHook) {
final EntityFishHook fishHook = (EntityFishHook) entity;
if (fishHook.caughtEntity == Minecraft.getMinecraft().player) {
if (fishHook.caughtEntity == mc.player) {
event.setCanceled(true);
}
}
@ -53,7 +54,7 @@ public final class VelocityModule extends Module {
}
if (event.getPacket() instanceof SPacketEntityVelocity) {
final SPacketEntityVelocity packet = (SPacketEntityVelocity) event.getPacket();
if (packet.getEntityID() == Minecraft.getMinecraft().player.getEntityId()) {
if (packet.getEntityID() == mc.player.getEntityId()) {
if (this.horizontal_vel.getValue() == 0 && this.vertical_vel.getValue() == 0) {
event.setCanceled(true);
return;