Cape module updated to support .reload
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@ -20,10 +20,13 @@ public final class CapeModule extends Module {
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@Listener
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public void displayCape(EventCapeLocation event) {
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if (Minecraft.getMinecraft().player != null && event.getPlayer() == Minecraft.getMinecraft().player) {
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final ResourceLocation cape = Seppuku.INSTANCE.getCapeManager().getCape(event.getPlayer());
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if (cape != null) {
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event.setLocation(cape);
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event.setCanceled(true);
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String uuid = Minecraft.getMinecraft().player.getUniqueID().toString().replace("-", "");
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if (Seppuku.INSTANCE.getCapeManager().hasCape(uuid)) {
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final ResourceLocation cape = Seppuku.INSTANCE.getCapeManager().getCape(event.getPlayer());
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if (cape != null) {
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event.setLocation(cape);
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event.setCanceled(true);
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}
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}
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}
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}
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