Updated some unneeded variables
Cleaned up some of the function code inside of ObsidianReplace.
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0688680866
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@ -70,19 +70,16 @@ public final class ObsidianReplaceModule extends Module {
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final Minecraft minecraft = Minecraft.getMinecraft();
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final EntityPlayerSP player = minecraft.player;
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final int obisidanSlot = findObsidianInHotbar(player);
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if (obisidanSlot == -1)
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final HandSwapContext handSwapContext = new HandSwapContext(
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player.inventory.currentItem, findObsidianInHotbar(player));
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if (handSwapContext.getNewSlot() == -1)
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return;
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final int currentSlot = player.inventory.currentItem;
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final HandSwapContext handSwapContext = new HandSwapContext(currentSlot, obisidanSlot);
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handleHandSwap(handSwapContext, false, minecraft);
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final PlacementRequest placementRequest = placementRequests.poll();
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final BlockPos position = placementRequest.getStructurePosition();
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final double playerToBlockDistance =
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calculateVecDistance(player.getPositionEyes(1.0f),
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position.getX(), position.getY(), position.getZ());
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final double playerToBlockDistance = calculateVecDistance(
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player.getPositionEyes(1.0f), placementRequest.getStructurePosition());
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if (playerToBlockDistance <= getReachDistance(minecraft))
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handlePlaceRequest(minecraft, placementRequest);
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@ -101,12 +98,11 @@ public final class ObsidianReplaceModule extends Module {
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if (event.getPacket() instanceof SPacketBlockChange) {
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final SPacketBlockChange blockChange = (SPacketBlockChange) event.getPacket();
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if (blockChange.getBlockState().getBlock() instanceof BlockAir) {
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final BlockPos position = blockChange.getBlockPosition();
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final double playerToBlockDistance =
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calculateVecDistance(minecraft.player.getPositionEyes(1.0f),
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position.getX(), position.getY(), position.getZ());
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final BlockPos blockPosition = blockChange.getBlockPosition();
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final double playerToBlockDistance = calculateVecDistance(
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minecraft.player.getPositionEyes(1.0f), blockPosition);
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if (playerToBlockDistance <= getReachDistance(minecraft))
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buildPlacementRequest(minecraft, position);
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buildPlacementRequest(minecraft, blockPosition);
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}
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}
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}
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@ -192,8 +188,7 @@ public final class ObsidianReplaceModule extends Module {
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final EntityPlayerSP player = minecraft.player;
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final BlockPos structurePosition = placementRequest.getStructurePosition();
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final IBlockState structureBlockState = minecraft.world.getBlockState(structurePosition);
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final Block structureBlock = structureBlockState.getBlock();
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final boolean blockActivated = structureBlock.onBlockActivated(minecraft.world,
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final boolean blockActivated = structureBlockState.getBlock().onBlockActivated(minecraft.world,
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structurePosition, structureBlockState, player, EnumHand.MAIN_HAND,
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EnumFacing.UP, 0.0f, 0.0f, 0.0f);
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if (blockActivated)
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@ -231,11 +226,10 @@ public final class ObsidianReplaceModule extends Module {
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return minecraft.playerController.getBlockReachDistance();
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}
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private double calculateVecDistance(final Vec3d vec, final int blockX,
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final int blockY, final int blockZ) {
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final double diffX = blockX - vec.x;
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final double diffY = blockY - vec.y;
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final double diffZ = blockZ - vec.z;
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private double calculateVecDistance(final Vec3d vec, final BlockPos blockPosition) {
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final double diffX = blockPosition.getX() - vec.x;
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final double diffY = blockPosition.getY() - vec.y;
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final double diffZ = blockPosition.getZ() - vec.z;
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return MathHelper.sqrt(diffX * diffX + diffY * diffY + diffZ * diffZ);
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}
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