Rename demuxer to video_demuxer

There will be another demuxer instance for audio.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
This commit is contained in:
Romain Vimont 2023-02-06 10:08:01 +01:00
parent 15556d1f3b
commit e9876788c9

View File

@ -40,7 +40,7 @@
struct scrcpy { struct scrcpy {
struct sc_server server; struct sc_server server;
struct sc_screen screen; struct sc_screen screen;
struct sc_demuxer demuxer; struct sc_demuxer video_demuxer;
struct sc_decoder decoder; struct sc_decoder decoder;
struct sc_recorder recorder; struct sc_recorder recorder;
#ifdef HAVE_V4L2 #ifdef HAVE_V4L2
@ -213,7 +213,8 @@ sc_recorder_on_ended(struct sc_recorder *recorder, bool success,
} }
static void static void
sc_demuxer_on_ended(struct sc_demuxer *demuxer, bool eos, void *userdata) { sc_video_demuxer_on_ended(struct sc_demuxer *demuxer, bool eos,
void *userdata) {
(void) demuxer; (void) demuxer;
(void) userdata; (void) userdata;
@ -281,7 +282,7 @@ scrcpy(struct scrcpy_options *options) {
#ifdef HAVE_V4L2 #ifdef HAVE_V4L2
bool v4l2_sink_initialized = false; bool v4l2_sink_initialized = false;
#endif #endif
bool demuxer_started = false; bool video_demuxer_started = false;
#ifdef HAVE_USB #ifdef HAVE_USB
bool aoa_hid_initialized = false; bool aoa_hid_initialized = false;
bool hid_keyboard_initialized = false; bool hid_keyboard_initialized = false;
@ -383,10 +384,11 @@ scrcpy(struct scrcpy_options *options) {
file_pusher_initialized = true; file_pusher_initialized = true;
} }
static const struct sc_demuxer_callbacks demuxer_cbs = { static const struct sc_demuxer_callbacks video_demuxer_cbs = {
.on_ended = sc_demuxer_on_ended, .on_ended = sc_video_demuxer_on_ended,
}; };
sc_demuxer_init(&s->demuxer, s->server.video_socket, &demuxer_cbs, NULL); sc_demuxer_init(&s->video_demuxer, s->server.video_socket,
&video_demuxer_cbs, NULL);
bool needs_decoder = options->display; bool needs_decoder = options->display;
#ifdef HAVE_V4L2 #ifdef HAVE_V4L2
@ -394,7 +396,7 @@ scrcpy(struct scrcpy_options *options) {
#endif #endif
if (needs_decoder) { if (needs_decoder) {
sc_decoder_init(&s->decoder); sc_decoder_init(&s->decoder);
sc_demuxer_add_sink(&s->demuxer, &s->decoder.packet_sink); sc_demuxer_add_sink(&s->video_demuxer, &s->decoder.packet_sink);
} }
if (options->record_filename) { if (options->record_filename) {
@ -413,7 +415,7 @@ scrcpy(struct scrcpy_options *options) {
} }
recorder_started = true; recorder_started = true;
sc_demuxer_add_sink(&s->demuxer, &s->recorder.packet_sink); sc_demuxer_add_sink(&s->video_demuxer, &s->recorder.packet_sink);
} }
struct sc_controller *controller = NULL; struct sc_controller *controller = NULL;
@ -621,17 +623,17 @@ aoa_hid_end:
#endif #endif
// now we consumed the header values, the socket receives the video stream // now we consumed the header values, the socket receives the video stream
// start the demuxer // start the video demuxer
if (!sc_demuxer_start(&s->demuxer)) { if (!sc_demuxer_start(&s->video_demuxer)) {
goto end; goto end;
} }
demuxer_started = true; video_demuxer_started = true;
ret = event_loop(s); ret = event_loop(s);
LOGD("quit..."); LOGD("quit...");
// Close the window immediately on closing, because screen_destroy() may // Close the window immediately on closing, because screen_destroy() may
// only be called once the demuxer thread is joined (it may take time) // only be called once the video demuxer thread is joined (it may take time)
sc_screen_hide_window(&s->screen); sc_screen_hide_window(&s->screen);
end: end:
@ -672,8 +674,8 @@ end:
// now that the sockets are shutdown, the demuxer and controller are // now that the sockets are shutdown, the demuxer and controller are
// interrupted, we can join them // interrupted, we can join them
if (demuxer_started) { if (video_demuxer_started) {
sc_demuxer_join(&s->demuxer); sc_demuxer_join(&s->video_demuxer);
} }
#ifdef HAVE_V4L2 #ifdef HAVE_V4L2
@ -692,8 +694,9 @@ end:
} }
#endif #endif
// Destroy the screen only after the demuxer is guaranteed to be finished, // Destroy the screen only after the video demuxer is guaranteed to be
// because otherwise the screen could receive new frames after destruction // finished, because otherwise the screen could receive new frames after
// destruction
if (screen_initialized) { if (screen_initialized) {
sc_screen_join(&s->screen); sc_screen_join(&s->screen);
sc_screen_destroy(&s->screen); sc_screen_destroy(&s->screen);