Add --audio-buffer

Expose an option to add a buffering delay (in milliseconds) before
playing audio.

This is similar to the options --display-buffer and --v4l2-buffer for
video frames.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
This commit is contained in:
Romain Vimont 2023-03-02 23:14:01 +01:00
parent d66b0b3dcc
commit df55bc2683
5 changed files with 26 additions and 1 deletions

View File

@ -25,6 +25,14 @@ Encode the audio at the given bit\-rate, expressed in bits/s. Unit suffixes are
Default is 128K (128000).
.TP
.BI "\-\-audio\-buffer ms
Configure the audio buffering delay (in milliseconds).
Lower values decrease the latency, but increase the likelyhood of buffer underrun (causing audio glitches).
Default is 50.
.TP
.BI "\-\-audio\-codec " name
Select an audio codec (opus or aac).

View File

@ -71,6 +71,7 @@ enum {
OPT_LIST_ENCODERS,
OPT_LIST_DISPLAYS,
OPT_REQUIRE_AUDIO,
OPT_AUDIO_BUFFER,
};
struct sc_option {
@ -120,6 +121,15 @@ static const struct sc_option options[] = {
"Unit suffixes are supported: 'K' (x1000) and 'M' (x1000000).\n"
"Default is 128K (128000).",
},
{
.longopt_id = OPT_AUDIO_BUFFER,
.longopt = "audio-buffer",
.argdesc = "ms",
.text = "Configure the audio buffering delay (in milliseconds).\n"
"Lower values decrease the latency, but increase the "
"likelyhood of buffer underrun (causing audio glitches).\n"
"Default is 50.",
},
{
.longopt_id = OPT_AUDIO_CODEC,
.longopt = "audio-codec",
@ -1822,6 +1832,11 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
case OPT_REQUIRE_AUDIO:
opts->require_audio = true;
break;
case OPT_AUDIO_BUFFER:
if (!parse_buffering_time(optarg, &opts->audio_buffer)) {
return false;
}
break;
default:
// getopt prints the error message on stderr
return false;

View File

@ -43,6 +43,7 @@ const struct scrcpy_options scrcpy_options_default = {
.display_id = 0,
.display_buffer = 0,
.v4l2_buffer = 0,
.audio_buffer = SC_TICK_FROM_MS(50),
#ifdef HAVE_USB
.otg = false,
#endif

View File

@ -125,6 +125,7 @@ struct scrcpy_options {
uint32_t display_id;
sc_tick display_buffer;
sc_tick v4l2_buffer;
sc_tick audio_buffer;
#ifdef HAVE_USB
bool otg;
#endif

View File

@ -687,7 +687,7 @@ aoa_hid_end:
sc_frame_source_add_sink(src, &s->screen.frame_sink);
if (options->audio) {
sc_audio_player_init(&s->audio_player, SC_TICK_FROM_MS(50));
sc_audio_player_init(&s->audio_player, options->audio_buffer);
sc_frame_source_add_sink(&s->audio_decoder.frame_source,
&s->audio_player.frame_sink);
}