Also build "noconsole" binary for Windows

On Windows, an application is either console or gui, it cannot be both.

Scrcpy should be both: it outputs important information to console, but
we still want to be able to ignore the console and launch it without a
visible cmd.exe window.

Therefore, build two binaries:
 - scrcpy.exe
 - scrcpy-noconsole.exe
This commit is contained in:
Romain Vimont 2018-05-27 21:30:32 +02:00
parent 106b87a4d2
commit aedc2c2da9
3 changed files with 39 additions and 4 deletions

View File

@ -11,7 +11,8 @@
.PHONY: default clean \
build-server \
prepare-deps-win32 prepare-deps-win64 \
build-win32 build-win64 \
build-win32 build-win32-noconsole \
build-win64 build-win64-noconsole \
dist-win32 dist-win64 \
zip-win32 zip-win64 \
sums release
@ -20,7 +21,9 @@ GRADLE ?= ./gradlew
SERVER_BUILD_DIR := build-server
WIN32_BUILD_DIR := build-win32
WIN32_NOCONSOLE_BUILD_DIR := build-win32-noconsole
WIN64_BUILD_DIR := build-win64
WIN64_NOCONSOLE_BUILD_DIR := build-win64-noconsole
DIST := dist
WIN32_TARGET_DIR := scrcpy-win32
@ -55,6 +58,16 @@ build-win32: prepare-deps-win32
-Doverride_server_path=scrcpy-server.jar )
ninja -C "$(WIN32_BUILD_DIR)"
build-win32-noconsole: prepare-deps-win32
[ -d "$(WIN32_NOCONSOLE_BUILD_DIR)" ] || ( mkdir "$(WIN32_NOCONSOLE_BUILD_DIR)" && \
meson "$(WIN32_NOCONSOLE_BUILD_DIR)" \
--cross-file cross_win32.txt \
--buildtype release --strip -Db_lto=true \
-Dbuild_server=false \
-Dwindows_noconsole=true \
-Doverride_server_path=scrcpy-server.jar )
ninja -C "$(WIN32_NOCONSOLE_BUILD_DIR)"
prepare-deps-win64:
-$(MAKE) -C prebuilt-deps prepare-win64
@ -67,10 +80,21 @@ build-win64: prepare-deps-win64
-Doverride_server_path=scrcpy-server.jar )
ninja -C "$(WIN64_BUILD_DIR)"
dist-win32: build-server build-win32
build-win64-noconsole: prepare-deps-win64
[ -d "$(WIN64_NOCONSOLE_BUILD_DIR)" ] || ( mkdir "$(WIN64_NOCONSOLE_BUILD_DIR)" && \
meson "$(WIN64_NOCONSOLE_BUILD_DIR)" \
--cross-file cross_win64.txt \
--buildtype release --strip -Db_lto=true \
-Dbuild_server=false \
-Dwindows_noconsole=true \
-Doverride_server_path=scrcpy-server.jar )
ninja -C "$(WIN64_NOCONSOLE_BUILD_DIR)"
dist-win32: build-server build-win32 build-win32-noconsole
mkdir -p "$(DIST)/$(WIN32_TARGET_DIR)"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server.jar "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(WIN32_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(WIN32_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/scrcpy-noconsole.exe"
cp prebuilt-deps/ffmpeg-4.0-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.0-win32-shared/bin/avcodec-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.0-win32-shared/bin/avformat-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
@ -80,10 +104,11 @@ dist-win32: build-server build-win32
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/SDL2-2.0.8/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
dist-win64: build-server build-win64
dist-win64: build-server build-win64 build-win64-noconsole
mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server.jar "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(WIN64_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(WIN64_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/scrcpy-noconsole.exe"
cp prebuilt-deps/ffmpeg-4.0-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.0-win64-shared/bin/avcodec-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.0-win64-shared/bin/avformat-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"

View File

@ -129,7 +129,16 @@ conf.set('HIDPI_SUPPORT', get_option('hidpi_support'))
configure_file(configuration: conf, output: 'config.h')
src_dir = include_directories('src')
executable('scrcpy', src, dependencies: dependencies, include_directories: src_dir, install: true)
if get_option('windows_noconsole')
c_args = [ '-mwindows' ]
link_args = [ '-mwindows' ]
else
c_args = []
link_args = []
endif
executable('scrcpy', src, dependencies: dependencies, include_directories: src_dir, install: true, c_args: c_args, link_args: link_args)
### TESTS

View File

@ -1,5 +1,6 @@
option('build_app', type: 'boolean', value: true, description: 'Build the client')
option('build_server', type: 'boolean', value: true, description: 'Build the server')
option('windows_noconsole', type: 'boolean', value: false, description: 'Disable console on Windows (pass -mwindows flag)')
option('prebuilt_server', type: 'string', description: 'Path of the prebuilt server')
option('override_server_path', type: 'string', description: 'Hardcoded path to find the server at runtime')
option('skip_frames', type: 'boolean', value: true, description: 'Always display the most recent frame')