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Render screen on window restored
It should not be necessary, since screen_render() is called just after on SDL_WINDOWEVENT_EXPOSED, but in practice the window content might not be correctly displayed on restored if a rotation occurred while minimized. Note that calling screen_render() twice in a row on SDL_WINDOWEVENT_EXPOSED also "fixes" the issue.
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@ -726,6 +726,7 @@ screen_handle_event(struct screen *screen, SDL_Event *event) {
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}
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screen->maximized = false;
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apply_pending_resize(screen);
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screen_render(screen, true);
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break;
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}
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return true;
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