Add missing SC_ prefix for pointer id constants

PR #5076 <https://github.com/Genymobile/scrcpy/pull/5076>
This commit is contained in:
Romain Vimont 2024-07-08 16:29:47 +02:00
parent 6d98766cd5
commit 0bce4d7f56
3 changed files with 14 additions and 14 deletions

View File

@ -64,13 +64,13 @@ static const char *const copy_key_labels[] = {
static inline const char * static inline const char *
get_well_known_pointer_id_name(uint64_t pointer_id) { get_well_known_pointer_id_name(uint64_t pointer_id) {
switch (pointer_id) { switch (pointer_id) {
case POINTER_ID_MOUSE: case SC_POINTER_ID_MOUSE:
return "mouse"; return "mouse";
case POINTER_ID_GENERIC_FINGER: case SC_POINTER_ID_GENERIC_FINGER:
return "finger"; return "finger";
case POINTER_ID_VIRTUAL_MOUSE: case SC_POINTER_ID_VIRTUAL_MOUSE:
return "vmouse"; return "vmouse";
case POINTER_ID_VIRTUAL_FINGER: case SC_POINTER_ID_VIRTUAL_FINGER:
return "vfinger"; return "vfinger";
default: default:
return NULL; return NULL;

View File

@ -18,12 +18,12 @@
// type: 1 byte; sequence: 8 bytes; paste flag: 1 byte; length: 4 bytes // type: 1 byte; sequence: 8 bytes; paste flag: 1 byte; length: 4 bytes
#define SC_CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH (SC_CONTROL_MSG_MAX_SIZE - 14) #define SC_CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH (SC_CONTROL_MSG_MAX_SIZE - 14)
#define POINTER_ID_MOUSE UINT64_C(-1) #define SC_POINTER_ID_MOUSE UINT64_C(-1)
#define POINTER_ID_GENERIC_FINGER UINT64_C(-2) #define SC_POINTER_ID_GENERIC_FINGER UINT64_C(-2)
// Used for injecting an additional virtual pointer for pinch-to-zoom // Used for injecting an additional virtual pointer for pinch-to-zoom
#define POINTER_ID_VIRTUAL_MOUSE UINT64_C(-3) #define SC_POINTER_ID_VIRTUAL_MOUSE UINT64_C(-3)
#define POINTER_ID_VIRTUAL_FINGER UINT64_C(-4) #define SC_POINTER_ID_VIRTUAL_FINGER UINT64_C(-4)
enum sc_control_msg_type { enum sc_control_msg_type {
SC_CONTROL_MSG_TYPE_INJECT_KEYCODE, SC_CONTROL_MSG_TYPE_INJECT_KEYCODE,

View File

@ -376,8 +376,8 @@ simulate_virtual_finger(struct sc_input_manager *im,
msg.inject_touch_event.position.screen_size = im->screen->frame_size; msg.inject_touch_event.position.screen_size = im->screen->frame_size;
msg.inject_touch_event.position.point = point; msg.inject_touch_event.position.point = point;
msg.inject_touch_event.pointer_id = msg.inject_touch_event.pointer_id =
im->has_secondary_click ? POINTER_ID_VIRTUAL_MOUSE im->has_secondary_click ? SC_POINTER_ID_VIRTUAL_MOUSE
: POINTER_ID_VIRTUAL_FINGER; : SC_POINTER_ID_VIRTUAL_FINGER;
msg.inject_touch_event.pressure = up ? 0.0f : 1.0f; msg.inject_touch_event.pressure = up ? 0.0f : 1.0f;
msg.inject_touch_event.action_button = 0; msg.inject_touch_event.action_button = 0;
msg.inject_touch_event.buttons = 0; msg.inject_touch_event.buttons = 0;
@ -662,8 +662,8 @@ sc_input_manager_process_mouse_motion(struct sc_input_manager *im,
struct sc_mouse_motion_event evt = { struct sc_mouse_motion_event evt = {
.position = sc_input_manager_get_position(im, event->x, event->y), .position = sc_input_manager_get_position(im, event->x, event->y),
.pointer_id = im->has_secondary_click ? POINTER_ID_MOUSE .pointer_id = im->has_secondary_click ? SC_POINTER_ID_MOUSE
: POINTER_ID_GENERIC_FINGER, : SC_POINTER_ID_GENERIC_FINGER,
.xrel = event->xrel, .xrel = event->xrel,
.yrel = event->yrel, .yrel = event->yrel,
.buttons_state = .buttons_state =
@ -817,8 +817,8 @@ sc_input_manager_process_mouse_button(struct sc_input_manager *im,
.position = sc_input_manager_get_position(im, event->x, event->y), .position = sc_input_manager_get_position(im, event->x, event->y),
.action = sc_action_from_sdl_mousebutton_type(event->type), .action = sc_action_from_sdl_mousebutton_type(event->type),
.button = sc_mouse_button_from_sdl(event->button), .button = sc_mouse_button_from_sdl(event->button),
.pointer_id = im->has_secondary_click ? POINTER_ID_MOUSE .pointer_id = im->has_secondary_click ? SC_POINTER_ID_MOUSE
: POINTER_ID_GENERIC_FINGER, : SC_POINTER_ID_GENERIC_FINGER,
.buttons_state = sc_mouse_buttons_state_from_sdl(sdl_buttons_state, .buttons_state = sc_mouse_buttons_state_from_sdl(sdl_buttons_state,
&im->mouse_bindings), &im->mouse_bindings),
}; };