mirror of https://github.com/Genymobile/scrcpy
parent
af8a21ed7c
commit
099cba07f0
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@ -57,9 +57,9 @@ record_packet_delete(struct record_packet *rec) {
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static void
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recorder_queue_clear(struct recorder_queue *queue) {
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while (!queue_is_empty(queue)) {
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while (!sc_queue_is_empty(queue)) {
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struct record_packet *rec;
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queue_take(queue, next, &rec);
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sc_queue_take(queue, next, &rec);
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record_packet_delete(rec);
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}
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}
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@ -135,14 +135,14 @@ run_recorder(void *data) {
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for (;;) {
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sc_mutex_lock(&recorder->mutex);
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while (!recorder->stopped && queue_is_empty(&recorder->queue)) {
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while (!recorder->stopped && sc_queue_is_empty(&recorder->queue)) {
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sc_cond_wait(&recorder->queue_cond, &recorder->mutex);
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}
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// if stopped is set, continue to process the remaining events (to
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// finish the recording) before actually stopping
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if (recorder->stopped && queue_is_empty(&recorder->queue)) {
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if (recorder->stopped && sc_queue_is_empty(&recorder->queue)) {
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sc_mutex_unlock(&recorder->mutex);
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struct record_packet *last = recorder->previous;
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if (last) {
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@ -161,7 +161,7 @@ run_recorder(void *data) {
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}
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struct record_packet *rec;
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queue_take(&recorder->queue, next, &rec);
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sc_queue_take(&recorder->queue, next, &rec);
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sc_mutex_unlock(&recorder->mutex);
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@ -235,7 +235,7 @@ recorder_open(struct recorder *recorder, const AVCodec *input_codec) {
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goto error_mutex_destroy;
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}
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queue_init(&recorder->queue);
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sc_queue_init(&recorder->queue);
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recorder->stopped = false;
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recorder->failed = false;
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recorder->header_written = false;
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@ -340,7 +340,7 @@ recorder_push(struct recorder *recorder, const AVPacket *packet) {
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return false;
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}
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queue_push(&recorder->queue, next, rec);
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sc_queue_push(&recorder->queue, next, rec);
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sc_cond_signal(&recorder->queue_cond);
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sc_mutex_unlock(&recorder->mutex);
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@ -17,7 +17,7 @@ struct record_packet {
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struct record_packet *next;
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};
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struct recorder_queue QUEUE(struct record_packet);
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struct recorder_queue SC_QUEUE(struct record_packet);
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struct recorder {
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struct sc_packet_sink packet_sink; // packet sink trait
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@ -1,6 +1,6 @@
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// generic intrusive FIFO queue
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#ifndef QUEUE_H
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#define QUEUE_H
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#ifndef SC_QUEUE_H
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#define SC_QUEUE_H
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#include "common.h"
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@ -10,15 +10,15 @@
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// To define a queue type of "struct foo":
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// struct queue_foo QUEUE(struct foo);
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#define QUEUE(TYPE) { \
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#define SC_QUEUE(TYPE) { \
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TYPE *first; \
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TYPE *last; \
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}
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#define queue_init(PQ) \
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#define sc_queue_init(PQ) \
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(void) ((PQ)->first = (PQ)->last = NULL)
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#define queue_is_empty(PQ) \
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#define sc_queue_is_empty(PQ) \
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!(PQ)->first
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// NEXTFIELD is the field in the ITEM type used for intrusive linked-list
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@ -30,30 +30,30 @@
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// };
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//
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// // define the type "struct my_queue"
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// struct my_queue QUEUE(struct foo);
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// struct my_queue SC_QUEUE(struct foo);
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//
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// struct my_queue queue;
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// queue_init(&queue);
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// sc_queue_init(&queue);
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//
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// struct foo v1 = { .value = 42 };
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// struct foo v2 = { .value = 27 };
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//
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// queue_push(&queue, next, v1);
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// queue_push(&queue, next, v2);
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// sc_queue_push(&queue, next, v1);
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// sc_queue_push(&queue, next, v2);
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//
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// struct foo *foo;
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// queue_take(&queue, next, &foo);
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// sc_queue_take(&queue, next, &foo);
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// assert(foo->value == 42);
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// queue_take(&queue, next, &foo);
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// sc_queue_take(&queue, next, &foo);
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// assert(foo->value == 27);
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// assert(queue_is_empty(&queue));
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// assert(sc_queue_is_empty(&queue));
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//
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// push a new item into the queue
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#define queue_push(PQ, NEXTFIELD, ITEM) \
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#define sc_queue_push(PQ, NEXTFIELD, ITEM) \
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(void) ({ \
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(ITEM)->NEXTFIELD = NULL; \
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if (queue_is_empty(PQ)) { \
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if (sc_queue_is_empty(PQ)) { \
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(PQ)->first = (PQ)->last = (ITEM); \
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} else { \
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(PQ)->last->NEXTFIELD = (ITEM); \
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@ -65,9 +65,9 @@
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// the result is stored in *(PITEM)
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// (without typeof(), we could not store a local variable having the correct
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// type so that we can "return" it)
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#define queue_take(PQ, NEXTFIELD, PITEM) \
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#define sc_queue_take(PQ, NEXTFIELD, PITEM) \
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(void) ({ \
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assert(!queue_is_empty(PQ)); \
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assert(!sc_queue_is_empty(PQ)); \
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*(PITEM) = (PQ)->first; \
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(PQ)->first = (PQ)->first->NEXTFIELD; \
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})
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@ -10,28 +10,28 @@ struct foo {
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};
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static void test_queue(void) {
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struct my_queue QUEUE(struct foo) queue;
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queue_init(&queue);
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struct my_queue SC_QUEUE(struct foo) queue;
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sc_queue_init(&queue);
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assert(queue_is_empty(&queue));
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assert(sc_queue_is_empty(&queue));
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struct foo v1 = { .value = 42 };
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struct foo v2 = { .value = 27 };
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queue_push(&queue, next, &v1);
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queue_push(&queue, next, &v2);
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sc_queue_push(&queue, next, &v1);
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sc_queue_push(&queue, next, &v2);
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struct foo *foo;
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assert(!queue_is_empty(&queue));
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queue_take(&queue, next, &foo);
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assert(!sc_queue_is_empty(&queue));
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sc_queue_take(&queue, next, &foo);
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assert(foo->value == 42);
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assert(!queue_is_empty(&queue));
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queue_take(&queue, next, &foo);
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assert(!sc_queue_is_empty(&queue));
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sc_queue_take(&queue, next, &foo);
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assert(foo->value == 27);
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assert(queue_is_empty(&queue));
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assert(sc_queue_is_empty(&queue));
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}
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int main(int argc, char *argv[]) {
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