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2c3d45c88a
* remove vfsgen usages Signed-off-by: Jan Fajerski <jfajersk@redhat.com> * web: use embed package for static assets This requires go 1.16. Signed-off-by: Jan Fajerski <jfajersk@redhat.com> * circleci: drop go generate in web/ui Signed-off-by: Jan Fajerski <jfajersk@redhat.com> * Makefile: compress web assets before build This commit add compression before (and decompression after) prometheus is build. This ensures that gzipped assets are embeded in the prometheus binary, if the builtinassets build tag is passed. If the build tag is not passed this step is still executed but has no effect. All this is executed in a subshell so that we can run the decompress step even if the build step fails, but retain the exit code of promu. This cleanup could also cover interrupts, but I left that out for now. Signed-off-by: Jan Fajerski <jfajersk@redhat.com>
103 lines
3.3 KiB
Makefile
103 lines
3.3 KiB
Makefile
# Copyright 2018 The Prometheus Authors
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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# Needs to be defined before including Makefile.common to auto-generate targets
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DOCKER_ARCHS ?= amd64 armv7 arm64 ppc64le s390x
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UI_PATH = web/ui
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UI_NODE_MODULES_PATH = $(UI_PATH)/node_modules
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REACT_APP_NPM_LICENSES_TARBALL = "npm_licenses.tar.bz2"
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PROMTOOL = ./promtool
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TSDB_BENCHMARK_NUM_METRICS ?= 1000
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TSDB_BENCHMARK_DATASET ?= ./tsdb/testdata/20kseries.json
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TSDB_BENCHMARK_OUTPUT_DIR ?= ./benchout
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GOLANGCI_LINT_OPTS ?= --timeout 4m
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include Makefile.common
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DOCKER_IMAGE_NAME ?= prometheus
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.PHONY: ui-install
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ui-install:
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cd $(UI_PATH) && npm install
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.PHONY: ui-build
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ui-build:
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cd $(UI_PATH) && npm run build
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.PHONY: ui-build-module
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ui-build-module:
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cd $(UI_PATH) && npm run build:module
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.PHONY: ui-test
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ui-test:
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cd $(UI_PATH) && npm run test:coverage
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.PHONY: ui-lint
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ui-lint:
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cd $(UI_PATH) && npm run lint
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.PHONY: assets
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assets: ui-install ui-build
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.PHONY: assets-compress
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assets-compress:
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@echo '>> compressing assets'
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scripts/compress_assets.sh
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.PHONY: assets-decompress
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assets-decompress:
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@echo '>> decompressing assets'
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scripts/compress_assets.sh -d
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.PHONY: test
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# If we only want to only test go code we have to change the test target
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# which is called by all.
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ifeq ($(GO_ONLY),1)
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test: common-test
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else
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test: common-test ui-build-module ui-test ui-lint
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endif
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.PHONY: npm_licenses
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npm_licenses: ui-install
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@echo ">> bundling npm licenses"
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rm -f $(REACT_APP_NPM_LICENSES_TARBALL)
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find $(UI_NODE_MODULES_PATH) -iname "license*" | tar cfj $(REACT_APP_NPM_LICENSES_TARBALL) --transform 's/^/npm_licenses\//' --files-from=-
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.PHONY: tarball
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tarball: npm_licenses common-tarball
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.PHONY: docker
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docker: npm_licenses common-docker
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.PHONY: build
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build: assets assets-compress common-build assets-decompress
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.PHONY: bench_tsdb
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bench_tsdb: $(PROMU)
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@echo ">> building promtool"
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@GO111MODULE=$(GO111MODULE) $(PROMU) build --prefix $(PREFIX) promtool
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@echo ">> running benchmark, writing result to $(TSDB_BENCHMARK_OUTPUT_DIR)"
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@$(PROMTOOL) tsdb bench write --metrics=$(TSDB_BENCHMARK_NUM_METRICS) --out=$(TSDB_BENCHMARK_OUTPUT_DIR) $(TSDB_BENCHMARK_DATASET)
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@$(GO) tool pprof -svg $(PROMTOOL) $(TSDB_BENCHMARK_OUTPUT_DIR)/cpu.prof > $(TSDB_BENCHMARK_OUTPUT_DIR)/cpuprof.svg
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@$(GO) tool pprof --inuse_space -svg $(PROMTOOL) $(TSDB_BENCHMARK_OUTPUT_DIR)/mem.prof > $(TSDB_BENCHMARK_OUTPUT_DIR)/memprof.inuse.svg
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@$(GO) tool pprof --alloc_space -svg $(PROMTOOL) $(TSDB_BENCHMARK_OUTPUT_DIR)/mem.prof > $(TSDB_BENCHMARK_OUTPUT_DIR)/memprof.alloc.svg
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@$(GO) tool pprof -svg $(PROMTOOL) $(TSDB_BENCHMARK_OUTPUT_DIR)/block.prof > $(TSDB_BENCHMARK_OUTPUT_DIR)/blockprof.svg
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@$(GO) tool pprof -svg $(PROMTOOL) $(TSDB_BENCHMARK_OUTPUT_DIR)/mutex.prof > $(TSDB_BENCHMARK_OUTPUT_DIR)/mutexprof.svg
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.PHONY: clean
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clean: assets-decompress
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