This is part of https://github.com/prometheus/prometheus/pull/5882 that can be done to simplify things.
All todos I added will be fixed in follow up PRs.
* querier.Querier, querier.Appender, querier.SeriesSet, and querier.Series interfaces merged
with storage interface.go. All imports that.
* querier.SeriesIterator replaced by chunkenc.Iterator
* Added chunkenc.Iterator.Seek method and tests for xor implementation (?)
* Since we properly handle SelectParams for Select methods I adjusted min max
based on that. This should help in terms of performance for queries with functions like offset.
* added Seek to deletedIterator and test.
* storage/tsdb was removed as it was only a unnecessary glue with incompatible structs.
No logic was changed, only different source of abstractions, so no need for benchmarks.
Signed-off-by: Bartlomiej Plotka <bwplotka@gmail.com>
i) Uses the more idiomatic Wrap and Wrapf methods for creating nested errors.
ii) Fixes some incorrect usages of fmt.Errorf where the error messages don't have any formatting directives.
iii) Does away with the use of fmt package for errors in favour of pkg/errors
Signed-off-by: tariqibrahim <tariq181290@gmail.com>
* scrape: Add global jitter for HA server
Covers issue in https://github.com/prometheus/prometheus/pull/4926#issuecomment-449039848
where the HA setup become a problem for targets unable to be scraped simultaneously.
The new jitter per server relies on the hostname and external labels which necessarily to be uniq.
As before, scrape offset will be calculated with regard the absolute time, so even
restart/reload doesn't change scrape time per scrape target + prometheus instance.
Use fqdn if possible, otherwise fall back to the hostname. It adds extra random seed
to calculate server hash to be distinguish on machines with the same hostname, but
different DC.
Signed-off-by: Aleksei Semiglazov <xjewer@gmail.com>
* scrape: catch errors when creating HTTP clients
This change makes sure that no scrape pool is created with a nil HTTP
client.
Signed-off-by: Simon Pasquier <spasquie@redhat.com>
* Address Tariq's comment
Signed-off-by: Simon Pasquier <spasquie@redhat.com>
* Address Brian's comment
Signed-off-by: Simon Pasquier <spasquie@redhat.com>
The scrape manage receiver's channel now just saves the target sets
and another backgorund runner updates the scrape loops every 5 seconds.
This is so that the scrape manager doesn't block the receiving channel
when it does the long background reloading of the scrape loops.
Active and dropped targets are now saved in each scrape pool instead of
the scrape manager. This is mainly to avoid races when getting the
targets via the web api.
When reloading the scrape loops now happens in parallel to speed up the
final disared state and this also speeds up the prometheus's shutting
down.
Also updated some funcs signatures in the web package for consistency.
Signed-off-by: Krasi Georgiev <kgeorgie@redhat.com>
This adds a per-target cache of scraped metadata. The metadata is only
available for the lifecycle of the attached target. An API endpoint allows
to select metadata by metric name and a label selection of targets.
Signed-off-by: Fabian Reinartz <freinartz@google.com>
Fix race by properly locking access to scrape pools. Use separate mutex for information needed by UI so that UI isn't blocked when targets are being updated.