Set -leveldbFlushOnMutate to false by default.
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@ -23,7 +23,7 @@ import (
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var (
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var (
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leveldbFlushOnMutate = flag.Bool("leveldbFlushOnMutate", true, "Whether LevelDB should flush every operation to disk upon mutation before returning (bool).")
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leveldbFlushOnMutate = flag.Bool("leveldbFlushOnMutate", false, "Whether LevelDB should flush every operation to disk upon mutation before returning (bool).")
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leveldbUseSnappy = flag.Bool("leveldbUseSnappy", true, "Whether LevelDB attempts to use Snappy for compressing elements (bool).")
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leveldbUseSnappy = flag.Bool("leveldbUseSnappy", true, "Whether LevelDB attempts to use Snappy for compressing elements (bool).")
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leveldbUseParanoidChecks = flag.Bool("leveldbUseParanoidChecks", true, "Whether LevelDB uses expensive checks (bool).")
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leveldbUseParanoidChecks = flag.Bool("leveldbUseParanoidChecks", true, "Whether LevelDB uses expensive checks (bool).")
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