Labels: move Builder and Reset out of common
New internstrings implementation is different. Signed-off-by: Bryan Boreham <bjboreham@gmail.com>
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d1af84f6ee
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@ -371,6 +371,25 @@ func (ls Labels) ReleaseStrings(release func(string)) {
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}
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}
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}
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}
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// Builder allows modifying Labels.
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type Builder struct {
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base Labels
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del []string
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add []Label
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}
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// Reset clears all current state for the builder.
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func (b *Builder) Reset(base Labels) {
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b.base = base
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b.del = b.del[:0]
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b.add = b.add[:0]
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b.base.Range(func(l Label) {
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if l.Value == "" {
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b.del = append(b.del, l.Name)
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}
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})
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}
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// Labels returns the labels from the builder.
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// Labels returns the labels from the builder.
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// If no modifications were made, the original labels are returned.
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// If no modifications were made, the original labels are returned.
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func (b *Builder) Labels() Labels {
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func (b *Builder) Labels() Labels {
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@ -123,13 +123,6 @@ func FromMap(m map[string]string) Labels {
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return New(l...)
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return New(l...)
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}
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}
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// Builder allows modifying Labels.
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type Builder struct {
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base Labels
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del []string
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add []Label
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}
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// NewBuilder returns a new LabelsBuilder.
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// NewBuilder returns a new LabelsBuilder.
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func NewBuilder(base Labels) *Builder {
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func NewBuilder(base Labels) *Builder {
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b := &Builder{
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b := &Builder{
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@ -140,18 +133,6 @@ func NewBuilder(base Labels) *Builder {
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return b
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return b
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}
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}
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// Reset clears all current state for the builder.
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func (b *Builder) Reset(base Labels) {
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b.base = base
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b.del = b.del[:0]
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b.add = b.add[:0]
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b.base.Range(func(l Label) {
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if l.Value == "" {
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b.del = append(b.del, l.Name)
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}
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})
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}
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// Del deletes the label of the given name.
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// Del deletes the label of the given name.
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func (b *Builder) Del(ns ...string) *Builder {
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func (b *Builder) Del(ns ...string) *Builder {
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for _, n := range ns {
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for _, n := range ns {
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@ -458,6 +458,25 @@ func (ls *Labels) InternStrings(intern func(string) string) {
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func (ls Labels) ReleaseStrings(release func(string)) {
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func (ls Labels) ReleaseStrings(release func(string)) {
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}
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}
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// Builder allows modifying Labels.
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type Builder struct {
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base Labels
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del []string
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add []Label
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}
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// Reset clears all current state for the builder.
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func (b *Builder) Reset(base Labels) {
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b.base = base
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b.del = b.del[:0]
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b.add = b.add[:0]
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b.base.Range(func(l Label) {
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if l.Value == "" {
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b.del = append(b.del, l.Name)
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}
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})
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}
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// Labels returns the labels from the builder.
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// Labels returns the labels from the builder.
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// If no modifications were made, the original labels are returned.
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// If no modifications were made, the original labels are returned.
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func (b *Builder) Labels() Labels {
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func (b *Builder) Labels() Labels {
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