Add instrumentation and refactor things around "rushed mode"

This commit is contained in:
beorn7 2016-01-26 17:29:33 +01:00
parent a2cd479058
commit 87ef24cd25

View File

@ -41,26 +41,21 @@ const (
// Constants to control the hysteresis of entering and leaving "rushed // Constants to control the hysteresis of entering and leaving "rushed
// mode". In rushed mode, the dirty series count is ignored for // mode". In rushed mode, the dirty series count is ignored for
// checkpointing, and series files are not synced if the adaptive sync // checkpointing, series are maintained as frequently as possible, and
// strategy is used. // series files are not synced if the adaptive sync strategy is used.
// persintenceUrgencyScoreForEnteringRushedMode = 0.8
// If we reach 80% of -storage.local.max-chunks-to-persist, we enter persintenceUrgencyScoreForLeavingRushedMode = 0.7
// "rushed mode".
factorChunksToPersistForEnteringRushedMode = 0.8 // This factor times -storage.local.memory-chunks is the number of
// To leave "rushed mode", we must be below 70% of // memory chunks we tolerate before suspending ingestion (TODO!). It is
// -storage.local.max-chunks-to-persist. // also a basis for calculating the persistenceUrgencyScore.
factorChunksToPersistForLeavingRushedMode = 0.7 toleranceFactorForMemChunks = 1.1
// To enter "rushed mode" for other reasons (see below), we must have at // This factor times -storage.local.max-chunks-to-persist is the minimum
// least 30% of -storage.local.max-chunks-to-persist. // required number of chunks waiting for persistence before the number
factorMinChunksToPersistToAllowRushedMode = 0.3 // of chunks in memory may influence the persistenceUrgencyScore. (In
// If the number of chunks in memory reaches 110% of // other words: if there are no chunks to persist, it doesn't help chunk
// -storage.local.memory-chunks, we will enter "rushed mode" (provided // eviction if we speed up persistence.)
// we have enough chunks to persist at all, see factorMinChunksToPersist = 0.2
// factorMinChunksToPersistToAllowRushedMode.)
factorMemChunksForEnteringRushedMode = 1.1
// To leave "rushed mode", we must be below 105% of
// -storage.local.memory-chunks.
factorMemChunksForLeavingRushedMode = 1.05
) )
var ( var (
@ -155,6 +150,8 @@ type memorySeriesStorage struct {
outOfOrderSamplesCount prometheus.Counter outOfOrderSamplesCount prometheus.Counter
invalidPreloadRequestsCount prometheus.Counter invalidPreloadRequestsCount prometheus.Counter
maintainSeriesDuration *prometheus.SummaryVec maintainSeriesDuration *prometheus.SummaryVec
persistenceUrgencyScore prometheus.Gauge
rushedMode prometheus.Gauge
} }
// MemorySeriesStorageOptions contains options needed by // MemorySeriesStorageOptions contains options needed by
@ -243,6 +240,18 @@ func NewMemorySeriesStorage(o *MemorySeriesStorageOptions) Storage {
}, },
[]string{seriesLocationLabel}, []string{seriesLocationLabel},
), ),
persistenceUrgencyScore: prometheus.NewGauge(prometheus.GaugeOpts{
Namespace: namespace,
Subsystem: subsystem,
Name: "persistence_urgency_score",
Help: "A score of urgency to persist chunks, 0 is least urgent, 1 most.",
}),
rushedMode: prometheus.NewGauge(prometheus.GaugeOpts{
Namespace: namespace,
Subsystem: subsystem,
Name: "rushed_mode",
Help: "1 if the storage is in rushed mode, 0 otherwise. In rushed mode, the system behaves as if the persistence_urgency_score is 1.",
}),
} }
return s return s
} }
@ -256,7 +265,7 @@ func (s *memorySeriesStorage) Start() (err error) {
case Always: case Always:
syncStrategy = func() bool { return true } syncStrategy = func() bool { return true }
case Adaptive: case Adaptive:
syncStrategy = func() bool { return !s.inRushedMode() } syncStrategy = func() bool { return s.calculatePersistenceUrgencyScore() < 1 }
default: default:
panic("unknown sync strategy") panic("unknown sync strategy")
} }
@ -823,8 +832,8 @@ func (s *memorySeriesStorage) cycleThroughMemoryFingerprints() chan model.Finger
case <-s.loopStopping: case <-s.loopStopping:
return return
} }
// Reduce the wait time by the backlog score. // Reduce the wait time according to the urgency score.
s.waitForNextFP(s.fpToSeries.length(), s.persistenceBacklogScore()) s.waitForNextFP(s.fpToSeries.length(), 1-s.calculatePersistenceUrgencyScore())
count++ count++
} }
if count > 0 { if count > 0 {
@ -916,8 +925,9 @@ loop:
// would be counterproductive, as it would slow down chunk persisting even more, // would be counterproductive, as it would slow down chunk persisting even more,
// while in a situation like that, where we are clearly lacking speed of disk // while in a situation like that, where we are clearly lacking speed of disk
// maintenance, the best we can do for crash recovery is to persist chunks as // maintenance, the best we can do for crash recovery is to persist chunks as
// quickly as possible. So only checkpoint if the storage is not in "rushed mode". // quickly as possible. So only checkpoint if the urgency score is < 1.
if dirtySeriesCount >= s.checkpointDirtySeriesLimit && !s.inRushedMode() { if dirtySeriesCount >= s.checkpointDirtySeriesLimit &&
s.calculatePersistenceUrgencyScore() < 1 {
checkpointTimer.Reset(0) checkpointTimer.Reset(0)
} }
} }
@ -1161,78 +1171,83 @@ func (s *memorySeriesStorage) incNumChunksToPersist(by int) {
atomic.AddInt64(&s.numChunksToPersist, int64(by)) atomic.AddInt64(&s.numChunksToPersist, int64(by))
} }
// inRushedMode returns whether the storage is in "rushed mode", which is the // calculatePersistenceUrgencyScore calculates and returns an urgency score for
// case if there are too many chunks waiting for persistence or there are too // the speed of persisting chunks. The score is between 0 and 1, where 0 means
// many chunks in memory. The method is not goroutine safe (but only ever called // no urgency at all and 1 means highest urgency.
// from the goroutine dealing with series maintenance). Changes of degradation //
// mode are logged. // The score is the maximum of the two following sub-scores:
func (s *memorySeriesStorage) inRushedMode() bool { //
chunksToPersist := float64(s.getNumChunksToPersist()) // (1) The first sub-score is the number of chunks waiting for persistence
memChunks := float64(atomic.LoadInt64(&numMemChunks)) // divided by the maximum number of chunks allowed to be waiting for
// persistence.
if s.rushed { //
// We are already in rushed mode, so check if we can get out of // (2) If there are more chunks in memory than allowed AND there are more chunks
// it, using the lower hysteresis thresholds. // waiting for persistence than factorMinChunksToPersist times
s.rushed = chunksToPersist > float64(s.maxChunksToPersist)*factorChunksToPersistForLeavingRushedMode || // -storage.local.max-chunks-to-persist, then the second sub-score is the
memChunks > float64(s.maxMemoryChunks)*factorMemChunksForLeavingRushedMode // fraction the number of memory chunks has reached between
if !s.rushed { // -storage.local.memory-chunks and toleranceFactorForMemChunks times
log.Warn("Storage has left rushed mode. Things are back to normal.") // -storage.local.memory-chunks.
} //
return s.rushed // Should the score ever hit persintenceUrgencyScoreForEnteringRushedMode, the
} // storage locks into "rushed mode", in which the returned score is always
// We are not rushed yet, so check the higher hysteresis threshold if we enter it now. // bumped up to 1 until the non-bumped score is below
// First WRT chunksToPersist... // persintenceUrgencyScoreForLeavingRushedMode.
s.rushed = chunksToPersist > float64(s.maxChunksToPersist)*factorChunksToPersistForEnteringRushedMode //
if s.rushed { // This method is not goroutine-safe, but it is only ever called by the single
log.Warnf( // goroutine that is in charge of series maintenance. According to the returned
"%.0f chunks waiting for persistence (%.1f%% of the allowed maximum %d). Storage is now in rushed mode. Series files are not synced anymore if following the adaptive strategy. Checkpoints are not performed more often than every %v. Series maintenance happens as frequently as possible.", // score, series maintenence should be sped up. If a score of 1 is returned,
chunksToPersist, // checkpointing based on dirty-series count should be disabled, and series
chunksToPersist*100/float64(s.maxChunksToPersist), // files should not by synced anymore provided the user has specified the
s.maxChunksToPersist, // adaptive sync strategy.
s.checkpointInterval, func (s *memorySeriesStorage) calculatePersistenceUrgencyScore() float64 {
) var (
return true chunksToPersist = float64(s.getNumChunksToPersist())
} maxChunksToPersist = float64(s.maxChunksToPersist)
// ...then WRT memChunks. memChunks = float64(atomic.LoadInt64(&numMemChunks))
s.rushed = memChunks > float64(s.maxMemoryChunks)*factorMemChunksForEnteringRushedMode && maxMemChunks = float64(s.maxMemoryChunks)
chunksToPersist > float64(s.maxChunksToPersist)*factorMinChunksToPersistToAllowRushedMode )
if s.rushed { score := chunksToPersist / maxChunksToPersist
log.Warnf( if chunksToPersist > maxChunksToPersist*factorMinChunksToPersist {
"%.0f chunks in memory (%.1f%% of the allowed maximum %d). Storage is now in rushed mode. Series files are not synced anymore if following the adaptive strategy. Checkpoints are not performed more often than every %v. Series maintenance happens as frequently as possible.", score = math.Max(
memChunks,
memChunks*100/float64(s.maxMemoryChunks),
s.maxMemoryChunks,
s.checkpointInterval,
)
}
return s.rushed
}
// persistenceBacklogScore works similar to inRushedMode, but returns a score
// about how close we are to degradation. This score is 1.0 if no chunks are
// waiting for persistence or we are not over the threshold for memory chunks,
// and 0.0 if we are at or above the thresholds. However, the score is always 0
// if the storage is currently in rushed mode. (Getting out of it has a
// hysteresis, so we might be below thresholds again but still in rushed mode.)
func (s *memorySeriesStorage) persistenceBacklogScore() float64 {
if s.inRushedMode() {
return 0
}
chunksToPersist := float64(s.getNumChunksToPersist())
score := 1 - chunksToPersist/(float64(s.maxChunksToPersist)*factorChunksToPersistForEnteringRushedMode)
if chunksToPersist > float64(s.maxChunksToPersist)*factorMinChunksToPersistToAllowRushedMode {
memChunks := float64(atomic.LoadInt64(&numMemChunks))
score = math.Min(
score, score,
1-(memChunks/float64(s.maxMemoryChunks)-1)/(factorMemChunksForEnteringRushedMode-1), (memChunks/maxMemChunks-1)/(toleranceFactorForMemChunks-1),
) )
} }
if score < 0 {
return 0
}
if score > 1 { if score > 1 {
score = 1
}
s.persistenceUrgencyScore.Set(score)
if s.rushed {
// We are already in rushed mode. If the score is still above
// persintenceUrgencyScoreForLeavingRushedMode, return 1 and
// leave things as they are.
if score > persintenceUrgencyScoreForLeavingRushedMode {
return 1
}
// We are out of rushed mode!
s.rushed = false
s.rushedMode.Set(0)
log.
With("urgencyScore", score).
With("chunksToPersist", chunksToPersist).
With("maxChunksToPersist", maxChunksToPersist).
With("memoryChunks", memChunks).
With("maxMemoryChunks", maxMemChunks).
Warn("Storage has left rushed mode.")
return score
}
if score > persintenceUrgencyScoreForEnteringRushedMode {
// Enter rushed mode.
s.rushed = true
s.rushedMode.Set(1)
log.
With("urgencyScore", score).
With("chunksToPersist", chunksToPersist).
With("maxChunksToPersist", maxChunksToPersist).
With("memoryChunks", memChunks).
With("maxMemoryChunks", maxMemChunks).
Warn("Storage has entered rushed mode.")
return 1 return 1
} }
return score return score
@ -1253,6 +1268,8 @@ func (s *memorySeriesStorage) Describe(ch chan<- *prometheus.Desc) {
ch <- s.invalidPreloadRequestsCount.Desc() ch <- s.invalidPreloadRequestsCount.Desc()
ch <- numMemChunksDesc ch <- numMemChunksDesc
s.maintainSeriesDuration.Describe(ch) s.maintainSeriesDuration.Describe(ch)
ch <- s.persistenceUrgencyScore.Desc()
ch <- s.rushedMode.Desc()
} }
// Collect implements prometheus.Collector. // Collect implements prometheus.Collector.
@ -1282,4 +1299,6 @@ func (s *memorySeriesStorage) Collect(ch chan<- prometheus.Metric) {
float64(atomic.LoadInt64(&numMemChunks)), float64(atomic.LoadInt64(&numMemChunks)),
) )
s.maintainSeriesDuration.Collect(ch) s.maintainSeriesDuration.Collect(ch)
ch <- s.persistenceUrgencyScore
ch <- s.rushedMode
} }