Remove unnecessary else.
This was flagged by the linter. Signed-off-by: Paulin Todev <paulin.todev@gmail.com>
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6a5306a53c
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6279497124
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@ -636,9 +636,8 @@ func main() {
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if discMgr == nil {
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level.Error(logger).Log("msg", "failed to create a discovery manager scrape")
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os.Exit(1)
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} else {
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discoveryManagerScrape = discMgr
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}
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discoveryManagerScrape = discMgr
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}
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{
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@ -646,9 +645,8 @@ func main() {
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if discMgr == nil {
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level.Error(logger).Log("msg", "failed to create a discovery manager notify")
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os.Exit(1)
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} else {
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discoveryManagerNotify = discMgr
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}
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discoveryManagerNotify = discMgr
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}
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} else {
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{
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@ -656,9 +654,8 @@ func main() {
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if discMgr == nil {
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level.Error(logger).Log("msg", "failed to create a discovery manager scrape")
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os.Exit(1)
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} else {
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discoveryManagerScrape = discMgr
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}
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discoveryManagerScrape = discMgr
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}
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{
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@ -666,9 +663,8 @@ func main() {
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if discMgr == nil {
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level.Error(logger).Log("msg", "failed to create a discovery manager notify")
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os.Exit(1)
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} else {
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discoveryManagerNotify = discMgr
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}
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discoveryManagerNotify = discMgr
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}
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}
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