readme: remove tools that are no longer required
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@ -76,7 +76,6 @@ BUILDFLAGS := -ldflags \
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-X $(REPO_PATH)/version.BuildUser $(USER)@$(HOSTNAME)\
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-X $(REPO_PATH)/version.BuildDate $(BUILD_DATE)\
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-X $(REPO_PATH)/version.GoVersion $(GO_VERSION)"
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PROTOC := protoc
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CURL := curl
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ARCHIVE := prometheus-$(VERSION).$(GOOS)-$(GOARCH).tar.gz
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17
README.md
17
README.md
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@ -48,11 +48,7 @@ In most circumstances, the following should work:
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$ ./prometheus -config.file=documentation/examples/prometheus.yml
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The above requires a number of common tools to be installed, namely
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`curl`, `git`, `gzip`, `hg` (Mercurial CLI), `sed`, `xxd`. Should you
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need to change any of the protocol buffer definition files
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(`*.proto`), you also need the protocol buffer compiler
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[`protoc`](http://code.google.com/p/protobuf/), v2.5.0 or higher,
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in your `$PATH`.
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`curl`, `git`, `gzip`, `hg` (Mercurial CLI).
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Everything else will be downloaded and installed into a staging
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environment in the `.build` sub-directory. That includes a Go
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@ -67,14 +63,11 @@ The `Makefile` offers a number of useful targets. Some examples:
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### Use your own Go development environment
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Using your own Go development environment with the usual tooling is
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possible, too, but you have to take care of various generated files
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(usually by running `make` in the respective sub-directory):
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possible, too. After making changes to the files in `web/static` you
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have to run `make` in the `web/` directory. This generates the respective
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`web/blob/files.go` file which embedds the static assets in the compiled binary.
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* Compiling the protocol buffer definitions in `config` (only if you have changed them).
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* Generating the parser and lexer code in `rules` (only if you have changed `parser.y` or `lexer.l`).
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* The `files.go` blob in `web/blob`, which embeds the static web content into the binary.
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Furthermore, the build info (see `build_info.go`) will not be
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Furthermore, the version information (see `version/info.go`) will not be
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populated if you simply run `go build`. You have to pass in command
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line flags as defined in `Makefile.INCLUDE` (see `${BUILDFLAGS}`) to
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do that.
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