prometheus/tombstones.go

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package tsdb
import (
"encoding/binary"
"io/ioutil"
"os"
"path/filepath"
"sort"
)
const tombstoneFilename = "tombstones"
func readTombstoneFile(dir string) (TombstoneReader, error) {
return newTombStoneReader(dir)
}
func writeTombstoneFile(dir string, tr TombstoneReader) error {
path := filepath.Join(dir, tombstoneFilename)
tmp := path + ".tmp"
f, err := os.Create(tmp)
if err != nil {
return err
}
stoneOff := make(map[uint32]int64) // The map that holds the ref to offset vals.
refs := []uint32{} // Sorted refs.
pos := int64(0)
buf := encbuf{b: make([]byte, 2*binary.MaxVarintLen64)}
for tr.Next() {
s := tr.At()
refs = append(refs, s.ref)
stoneOff[s.ref] = pos
// Write the ranges.
buf.reset()
buf.putVarint64(int64(len(s.ranges)))
n, err := f.Write(buf.get())
if err != nil {
return err
}
pos += int64(n)
for _, r := range s.ranges {
buf.reset()
buf.putVarint64(r.mint)
buf.putVarint64(r.maxt)
n, err = f.Write(buf.get())
if err != nil {
return err
}
pos += int64(n)
}
}
if err := tr.Err(); err != nil {
return err
}
// Write the offset table.
buf.reset()
buf.putBE32int(len(refs))
if _, err := f.Write(buf.get()); err != nil {
return err
}
for _, ref := range refs {
buf.reset()
buf.putBE32(ref)
buf.putBE64int64(stoneOff[ref])
_, err = f.Write(buf.get())
if err != nil {
return err
}
}
// Write the offset to the offset table.
buf.reset()
buf.putBE64int64(pos)
_, err = f.Write(buf.get())
if err != nil {
return err
}
if err := f.Close(); err != nil {
return err
}
return renameFile(tmp, path)
}
// stone holds the information on the posting and time-range
// that is deleted.
type stone struct {
ref uint32
ranges []trange
}
// TombstoneReader is the iterator over tombstones.
type TombstoneReader interface {
Next() bool
Seek(ref uint32) bool
At() stone
// Copy copies the current reader state. Changes to the copy will not affect parent.
Copy() TombstoneReader
Err() error
}
type tombstoneReader struct {
stones []byte
cur stone
b []byte
err error
}
func newTombStoneReader(dir string) (*tombstoneReader, error) {
// TODO(gouthamve): MMAP?
b, err := ioutil.ReadFile(filepath.Join(dir, tombstoneFilename))
if err != nil {
return nil, err
}
offsetBytes := b[len(b)-8:]
d := &decbuf{b: offsetBytes}
off := d.be64int64()
if err := d.err(); err != nil {
return nil, err
}
d = &decbuf{b: b[off:]}
numStones := d.be32int()
if err := d.err(); err != nil {
return nil, err
}
off += 4 // For the numStones which has been read.
return &tombstoneReader{
stones: b[off : off+int64(numStones*12)],
b: b,
}, nil
}
func (t *tombstoneReader) Next() bool {
if t.err != nil {
return false
}
if len(t.stones) < 12 {
return false
}
d := &decbuf{b: t.stones[:12]}
ref := d.be32()
off := d.be64int64()
d = &decbuf{b: t.b[off:]}
numRanges := d.varint64()
if err := d.err(); err != nil {
t.err = err
return false
}
dranges := make([]trange, 0, numRanges)
for i := 0; i < int(numRanges); i++ {
mint := d.varint64()
maxt := d.varint64()
if err := d.err(); err != nil {
t.err = err
return false
}
dranges = append(dranges, trange{mint, maxt})
}
t.stones = t.stones[12:]
t.cur = stone{ref: ref, ranges: dranges}
return true
}
func (t *tombstoneReader) Seek(ref uint32) bool {
i := sort.Search(len(t.stones)/12, func(i int) bool {
x := binary.BigEndian.Uint32(t.stones[i*12:])
return x >= ref
})
if i*12 < len(t.stones) {
t.stones = t.stones[i*12:]
return t.Next()
}
t.stones = nil
return false
}
func (t *tombstoneReader) At() stone {
return t.cur
}
func (t *tombstoneReader) Copy() TombstoneReader {
return &tombstoneReader{
stones: t.stones[:],
cur: t.cur,
b: t.b,
}
}
func (t *tombstoneReader) Err() error {
return t.err
}
type mapTombstoneReader struct {
refs []uint32
cur uint32
stones map[uint32][]trange
}
func newMapTombstoneReader(ts map[uint32][]trange) *mapTombstoneReader {
refs := make([]uint32, 0, len(ts))
for k := range ts {
refs = append(refs, k)
}
sort.Sort(uint32slice(refs))
return &mapTombstoneReader{stones: ts, refs: refs}
}
func newEmptyTombstoneReader() *mapTombstoneReader {
return &mapTombstoneReader{stones: make(map[uint32][]trange)}
}
func (t *mapTombstoneReader) Next() bool {
if len(t.refs) > 0 {
t.cur = t.refs[0]
t.refs = t.refs[1:]
return true
}
t.cur = 0
return false
}
func (t *mapTombstoneReader) Seek(ref uint32) bool {
// If the current value satisfies, then return.
if t.cur >= ref {
return true
}
// Do binary search between current position and end.
i := sort.Search(len(t.refs), func(i int) bool {
return t.refs[i] >= ref
})
if i < len(t.refs) {
t.cur = t.refs[i]
t.refs = t.refs[i+1:]
return true
}
t.refs = nil
return false
}
func (t *mapTombstoneReader) At() stone {
return stone{ref: t.cur, ranges: t.stones[t.cur]}
}
func (t *mapTombstoneReader) Copy() TombstoneReader {
return &mapTombstoneReader{
refs: t.refs[:],
cur: t.cur,
stones: t.stones,
}
}
func (t *mapTombstoneReader) Err() error {
return nil
}
type simpleTombstoneReader struct {
refs []uint32
cur uint32
ranges []trange
}
func newSimpleTombstoneReader(refs []uint32, drange []trange) *simpleTombstoneReader {
return &simpleTombstoneReader{refs: refs, ranges: drange}
}
func (t *simpleTombstoneReader) Next() bool {
if len(t.refs) > 0 {
t.cur = t.refs[0]
t.refs = t.refs[1:]
return true
}
t.cur = 0
return false
}
func (t *simpleTombstoneReader) Seek(ref uint32) bool {
// If the current value satisfies, then return.
if t.cur >= ref {
return true
}
// Do binary search between current position and end.
i := sort.Search(len(t.refs), func(i int) bool {
return t.refs[i] >= ref
})
if i < len(t.refs) {
t.cur = t.refs[i]
t.refs = t.refs[i+1:]
return true
}
t.refs = nil
return false
}
func (t *simpleTombstoneReader) At() stone {
return stone{ref: t.cur, ranges: t.ranges}
}
func (t *simpleTombstoneReader) Copy() TombstoneReader {
return &simpleTombstoneReader{refs: t.refs[:], cur: t.cur, ranges: t.ranges}
}
func (t *simpleTombstoneReader) Err() error {
return nil
}
type mergedTombstoneReader struct {
a, b TombstoneReader
cur stone
initialized bool
aok, bok bool
}
func newMergedTombstoneReader(a, b TombstoneReader) *mergedTombstoneReader {
return &mergedTombstoneReader{a: a, b: b}
}
func (t *mergedTombstoneReader) Next() bool {
if !t.initialized {
t.aok = t.a.Next()
t.bok = t.b.Next()
t.initialized = true
}
if !t.aok && !t.bok {
return false
}
if !t.aok {
t.cur = t.b.At()
t.bok = t.b.Next()
return true
}
if !t.bok {
t.cur = t.a.At()
t.aok = t.a.Next()
return true
}
acur, bcur := t.a.At(), t.b.At()
if acur.ref < bcur.ref {
t.cur = acur
t.aok = t.a.Next()
} else if acur.ref > bcur.ref {
t.cur = bcur
t.bok = t.b.Next()
} else {
t.cur = acur
// Merge time ranges.
for _, r := range bcur.ranges {
acur.ranges = addNewInterval(acur.ranges, r)
}
t.aok = t.a.Next()
t.bok = t.b.Next()
}
return true
}
func (t *mergedTombstoneReader) Seek(ref uint32) bool {
if t.cur.ref >= ref {
return true
}
t.aok = t.a.Seek(ref)
t.bok = t.b.Seek(ref)
t.initialized = true
return t.Next()
}
func (t *mergedTombstoneReader) At() stone {
return t.cur
}
func (t *mergedTombstoneReader) Copy() TombstoneReader {
return &mergedTombstoneReader{
a: t.a.Copy(),
b: t.b.Copy(),
cur: t.cur,
initialized: t.initialized,
aok: t.aok,
bok: t.bok,
}
}
func (t *mergedTombstoneReader) Err() error {
if t.a.Err() != nil {
return t.a.Err()
}
return t.b.Err()
}
type trange struct {
mint, maxt int64
}
func (tr trange) inBounds(t int64) bool {
return t >= tr.mint && t <= tr.maxt
}
func (tr trange) isSubrange(ranges []trange) bool {
for _, r := range ranges {
if r.inBounds(tr.mint) && r.inBounds(tr.maxt) {
return true
}
}
return false
}
// This adds the new time-range to the existing ones.
// The existing ones must be sorted.
// TODO(gouthamve): {1, 2}, {3, 4} can be merged into {1, 4}.
func addNewInterval(existing []trange, n trange) []trange {
for i, r := range existing {
// TODO(gouthamve): Make this codepath easier to digest.
if r.inBounds(n.mint) {
if n.maxt > r.maxt {
existing[i].maxt = n.maxt
}
j := 0
for _, r2 := range existing[i+1:] {
if n.maxt < r2.mint {
break
}
j++
}
if j != 0 {
if existing[i+j].maxt > n.maxt {
existing[i].maxt = existing[i+j].maxt
}
existing = append(existing[:i+1], existing[i+j+1:]...)
}
return existing
}
if r.inBounds(n.maxt) {
if n.mint < r.maxt {
existing[i].mint = n.mint
}
return existing
}
if n.mint < r.mint {
newRange := make([]trange, i, len(existing[:i])+1)
copy(newRange, existing[:i])
newRange = append(newRange, n)
newRange = append(newRange, existing[i:]...)
return newRange
}
}
existing = append(existing, n)
return existing
}