osu/osu.Game/Audio/AudioLoadWrapper.cs

33 lines
848 B
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Track;
using osu.Framework.Graphics;
namespace osu.Game.Audio
{
public class AudioLoadWrapper : Drawable
{
private readonly string preview;
public Track Preview;
public AudioLoadWrapper(string preview)
{
this.preview = preview;
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
if (!string.IsNullOrEmpty(preview))
{
Preview = audio.Track.Get(preview);
Preview.Volume.Value = 0.5;
}
}
}
}