osu/osu.Game.Rulesets.Osu
2020-09-28 15:38:54 +09:00
..
Beatmaps Make beatmap conversion support cancellation tokens 2020-09-17 17:40:05 +09:00
Configuration
Difficulty Move MaxCombo to base DifficultyAttributes 2020-08-28 19:16:20 +09:00
Edit Rename variables to match 2020-09-25 17:45:19 +09:00
Judgements Split ticks up into bonus and non-bonus 2020-07-21 18:22:37 +09:00
Mods Check for zero rate to prevent crashes on unpause 2020-08-11 22:34:46 +02:00
Objects Fix large construction/disposal overhead on beatmaps with hitobjects at same point in time 2020-09-23 15:41:43 +09:00
Properties
Replays Fix autoplay generators failing on empty hitobjects lists 2020-09-28 15:38:54 +09:00
Resources/Testing/Beatmaps
Scoring Remove unused class 2020-06-19 21:14:17 +09:00
Skinning Merge branch 'master' into catch-combo-counter 2020-09-15 17:20:31 +09:00
Statistics Update framework 2020-09-10 18:10:39 +09:00
UI Merge branch 'master' into playfield-shift 2020-08-05 22:34:43 +02:00
osu.Game.Rulesets.Osu.csproj
OsuInputManager.cs
OsuRuleset.cs Update class exclusion for dynamic compilation 2020-09-04 20:41:08 +09:00
OsuSkinComponent.cs
OsuSkinComponents.cs Add back legacy implementations 2020-07-29 22:32:21 +09:00