HUD
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Also set additive mode to match stable
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2021-03-07 23:40:09 +09:00 |
BreakTracker.cs
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Call break time update when loaded
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2021-02-06 20:54:13 +03:00 |
FailAnimation.cs
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Initial sample + samplechannel rework
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2021-01-19 17:11:40 +09:00 |
Player.cs
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Apply ConfigureAwait changes to game side
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2021-03-08 14:36:35 +09:00 |
SkipOverlay.cs
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Initial sample + samplechannel rework
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2021-01-19 17:11:40 +09:00 |