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Beatmaps
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Fully qualify LegacyBeatmapConversionDifficultyInfo
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2024-04-01 17:02:32 +09:00 |
Configuration
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Fix osu!mania scroll speed milliseconds having too much precision
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2023-06-06 21:43:56 +09:00 |
Difficulty
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Refactor score simulator to use GetColumnCount()
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2024-03-28 22:58:39 +09:00 |
Edit
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Refactor abstract check to reduce duplication
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2024-03-26 11:13:03 +01:00 |
Judgements
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Remove remaining usages of LargeTickHit in mania
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2023-10-12 11:16:51 +02:00 |
MathUtils
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Mods
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Fix missing event unbinds
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2024-03-07 21:10:11 +09:00 |
Objects
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Apply further changes to remove remaining weirdness
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2024-02-05 13:37:38 +01:00 |
Properties
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Automated pass
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2023-06-24 01:00:03 +09:00 |
Replays
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Fix mania Autoplay mod missing 0ms hold notes
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2023-12-11 21:10:14 +08:00 |
Scoring
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Use new LINQ Order() instead of OrderBy() when possible
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2024-02-08 18:01:00 +01:00 |
Skinning
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Clamp only on horizontal sides
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2024-03-06 18:40:20 +03:00 |
UI
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Merge branch 'master' into tcm-resume
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2024-03-14 12:22:46 +09:00 |
DualStageVariantGenerator.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
ManiaFilterCriteria.cs
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Fully qualify LegacyBeatmapConversionDifficultyInfo
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2024-04-01 17:02:32 +09:00 |
ManiaInputManager.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
ManiaRuleset.cs
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Fully qualify LegacyBeatmapConversionDifficultyInfo
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2024-04-01 17:02:32 +09:00 |
ManiaSettingsSubsection.cs
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Add color search alias for colour settings
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2023-09-27 16:29:29 +03:00 |
ManiaSkinComponentLookup.cs
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Add barline pooling for mania
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2023-08-15 13:33:49 +09:00 |
osu.Game.Rulesets.Mania.csproj
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Upgrade to .NET 8 SDK
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2024-02-02 21:28:51 +09:00 |
SingleStageVariantGenerator.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
VariantMappingGenerator.cs
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