osu/osu.Game.Tournament/Components
Dean Herbert f58c69e639 Fix potential startup crash due to early application of animations
This was always haphazard code, but by luck it never triggered before
drawable load until now. With the recently nullability changes, this
would be triggered when `flash` is not yet constructed.

Switching to `AddOnce` seems safer to avoid multiple applications,
regardless.
2023-07-28 17:17:15 +09:00
..
ControlPanel.cs Automated pass 2023-06-24 01:00:03 +09:00
DateTextBox.cs Fix dodgy implementation of current bindable in DateTextBox 2023-07-25 01:46:45 +09:00
DrawableTeamFlag.cs Partial everything 2022-11-27 00:00:27 +09:00
DrawableTeamHeader.cs Automated pass 2023-06-24 01:00:03 +09:00
DrawableTeamTitle.cs Partial everything 2022-11-27 00:00:27 +09:00
DrawableTeamTitleWithHeader.cs Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
DrawableTeamWithPlayers.cs Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
DrawableTournamentHeaderLogo.cs Automated pass 2023-06-24 01:00:03 +09:00
DrawableTournamentHeaderText.cs Automated pass 2023-06-24 01:00:03 +09:00
DrawableTournamentTeam.cs Partial everything 2022-11-27 00:00:27 +09:00
IPCErrorDialog.cs Automated pass 2023-06-24 01:00:03 +09:00
RoundDisplay.cs Automated pass 2023-06-24 01:00:03 +09:00
SongBar.cs Never remove significant digits from stsar rating displays 2023-06-29 13:55:04 +09:00
TournamentBeatmapPanel.cs Fix potential startup crash due to early application of animations 2023-07-28 17:17:15 +09:00
TournamentMatchChatDisplay.cs Remove no-longer-needed BDL permitNulls spec 2023-06-25 17:39:15 +02:00
TournamentModIcon.cs Automated pass 2023-06-24 01:00:03 +09:00
TournamentSpriteTextWithBackground.cs Automated pass 2023-06-24 01:00:03 +09:00
TourneyVideo.cs Partial everything 2022-11-27 00:00:27 +09:00