mirror of
https://github.com/ppy/osu
synced 2024-12-27 17:32:56 +00:00
87 lines
2.9 KiB
C#
87 lines
2.9 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Overlays.Settings;
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using osu.Game.Overlays.Settings.Sections;
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using osuTK.Graphics;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Bindables;
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namespace osu.Game.Overlays
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{
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public class SettingsOverlay : SettingsPanel
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{
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protected override IEnumerable<SettingsSection> CreateSections() => new SettingsSection[]
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{
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new GeneralSection(),
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new GraphicsSection(),
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new GameplaySection(),
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new AudioSection(),
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new SkinSection(),
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new InputSection(createSubPanel(new KeyBindingPanel())),
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new OnlineSection(),
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new MaintenanceSection(),
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new DebugSection(),
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};
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private readonly List<SettingsSubPanel> subPanels = new List<SettingsSubPanel>();
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protected override Drawable CreateHeader() => new SettingsHeader("settings", "Change the way osu! behaves");
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protected override Drawable CreateFooter() => new SettingsFooter();
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public SettingsOverlay()
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: base(true)
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{
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}
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public override bool AcceptsFocus => subPanels.All(s => s.State.Value != Visibility.Visible);
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private T createSubPanel<T>(T subPanel)
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where T : SettingsSubPanel
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{
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subPanel.Depth = 1;
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subPanel.Anchor = Anchor.TopRight;
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subPanel.State.ValueChanged += subPanelStateChanged;
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subPanels.Add(subPanel);
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return subPanel;
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}
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private void subPanelStateChanged(ValueChangedEvent<Visibility> state)
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{
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switch (state.NewValue)
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{
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case Visibility.Visible:
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Background.FadeTo(0.9f, 300, Easing.OutQuint);
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Sidebar?.FadeColour(Color4.DarkGray, 300, Easing.OutQuint);
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SectionsContainer.FadeOut(300, Easing.OutQuint);
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ContentContainer.MoveToX(-WIDTH, 500, Easing.OutQuint);
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break;
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case Visibility.Hidden:
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Background.FadeTo(0.6f, 500, Easing.OutQuint);
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Sidebar?.FadeColour(Color4.White, 300, Easing.OutQuint);
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SectionsContainer.FadeIn(500, Easing.OutQuint);
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ContentContainer.MoveToX(0, 500, Easing.OutQuint);
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break;
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}
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}
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protected override float ExpandedPosition => subPanels.Any(s => s.State.Value == Visibility.Visible) ? -WIDTH : base.ExpandedPosition;
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[BackgroundDependencyLoader]
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private void load()
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{
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foreach (var s in subPanels)
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ContentContainer.Add(s);
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}
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}
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}
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