osu/osu.Game/Rulesets/Mods
2022-03-03 17:39:55 +01:00
..
DifficultyAdjustSettingsControl.cs Set keyboard step to 0.1 for difficulty adjust sliders 2022-02-02 17:43:08 +03:00
DifficultyBindable.cs Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
IApplicableAfterBeatmapConversion.cs
IApplicableFailOverride.cs
IApplicableMod.cs
IApplicableToAudio.cs
IApplicableToBeatmap.cs
IApplicableToBeatmapConverter.cs
IApplicableToBeatmapProcessor.cs Add IApplicableToBeatmapProcessor mod interface 2021-06-23 14:46:30 +09:00
IApplicableToDifficulty.cs Remove IApplicableToDifficulty.ReadFromDifficulty 2021-07-14 12:32:16 +09:00
IApplicableToDrawableHitObject.cs Move IApplicableToDrawableHitObjects to its own file 2021-06-18 13:06:13 +09:00
IApplicableToDrawableHitObjects.cs Move IApplicableToDrawableHitObjects to its own file 2021-06-18 13:06:13 +09:00
IApplicableToDrawableRuleset.cs
IApplicableToHealthProcessor.cs Reword outdated doc 2021-08-01 19:22:33 +03:00
IApplicableToHitObject.cs
IApplicableToHUD.cs
IApplicableToPlayer.cs
IApplicableToRate.cs
IApplicableToSample.cs
IApplicableToScoreProcessor.cs Fix judgement processors provided to mods while not completely loaded 2021-08-01 19:16:30 +03:00
IApplicableToTrack.cs
ICreateReplay.cs Add new interface for autoplay mods 2021-05-25 18:09:24 +09:00
IHasSeed.cs Move SeedSettingsControl to own file 2021-06-23 13:40:05 +09:00
IMod.cs Move more specification from Mod to IMod 2021-09-10 12:42:53 +09:00
IReadFromConfig.cs
IUpdatableByPlayfield.cs
Metronome.cs Replace TimeSignatures enum with struct for storage of arbitrary meter 2022-01-22 20:50:31 +01:00
Mod.cs Revert "Merge pull request #16889 from smoogipoo/remove-mod-multiplier" 2022-02-17 13:26:12 +09:00
ModAdaptiveSpeed.cs Fix slightly wrong references in xmldocs 2022-03-03 17:39:55 +01:00
ModAutoplay.cs Remove obsolete method in ModAutoplay 2021-11-07 16:15:57 +03:00
ModBarrelRoll.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
ModBlockFail.cs Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
ModCinema.cs Fix issue #15869 2021-12-14 23:23:11 -05:00
ModClassic.cs Replace and obsolete Ranked flag with IsUserPlayable 2021-06-09 14:17:03 +09:00
ModDaycore.cs
ModDifficultyAdjust.cs Convert usages of BeatmapDifficulty to IBeatmapDifficultyInfo 2021-10-01 16:55:50 +09:00
ModDoubleTime.cs Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
ModEasy.cs Replace and obsolete Ranked flag with IsUserPlayable 2021-06-09 14:17:03 +09:00
ModEasyWithExtraLives.cs
ModFailCondition.cs Missed one 2021-08-12 10:14:01 +08:00
ModFlashlight.cs Fix flashlight size multiplier printing with too many decimal digits 2022-02-02 20:41:25 +01:00
ModHalfTime.cs Replace and obsolete Ranked flag with IsUserPlayable 2021-06-09 14:17:03 +09:00
ModHardRock.cs Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
ModHidden.cs Replace and obsolete Ranked flag with IsUserPlayable 2021-06-09 14:17:03 +09:00
ModMirror.cs review modifications: maniamodmirror inheritance, reflection utilities, vertical flip option 2021-07-26 10:46:41 -04:00
ModMuted.cs Remove brackets 2021-08-01 20:59:51 +03:00
ModNightcore.cs Replace TimeSignatures enum with struct for storage of arbitrary meter 2022-01-22 20:50:31 +01:00
ModNoFail.cs Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
ModNoMod.cs Make Mod.Description abstract and add missing descriptions 2021-04-15 14:36:26 +09:00
ModNoScope.cs Different setting slider description in each mod 2021-11-10 03:57:22 +03:00
ModPerfect.cs Make Perfect auto restart toggleable 2021-08-12 10:12:35 +08:00
ModRandom.cs Moved the string to int? conversion logic into SettingsNumberBox 2021-06-28 11:00:07 +08:00
ModRateAdjust.cs Add adaptive speed mod 2022-03-02 09:57:52 +08:00
ModRelax.cs Fix references to ModSuddenDeath 2021-02-24 14:44:53 +09:00
ModSuddenDeath.cs Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
ModTimeRamp.cs Add adaptive speed mod 2022-03-02 09:57:52 +08:00
ModType.cs
ModWindDown.cs Avoid mixing precision across time ramp bindables 2021-02-24 19:16:10 +01:00
ModWindUp.cs Avoid mixing precision across time ramp bindables 2021-02-24 19:16:10 +01:00
ModWithVisibilityAdjustment.cs Implement IApplicableToDrawableHitObject for mods 2021-06-16 18:52:01 +09:00
MultiMod.cs Add IDeepCloneable interface and update existing CreateCopy methods to use it 2021-07-19 12:54:17 +09:00