mirror of https://github.com/ppy/osu
35 lines
1.1 KiB
C#
35 lines
1.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Localisation;
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namespace osu.Game.Users.Drawables
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{
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public partial class DrawableFlag : Sprite, IHasTooltip
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{
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private readonly CountryCode countryCode;
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public LocalisableString TooltipText => countryCode == CountryCode.Unknown ? string.Empty : countryCode.GetDescription();
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public DrawableFlag(CountryCode countryCode)
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{
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this.countryCode = countryCode;
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}
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[BackgroundDependencyLoader]
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private void load(TextureStore ts)
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{
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ArgumentNullException.ThrowIfNull(ts);
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string textureName = countryCode == CountryCode.Unknown ? "__" : countryCode.ToString();
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Texture = ts.Get($@"Flags/{textureName}") ?? ts.Get(@"Flags/__");
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}
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}
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}
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