osu/osu.Game.Rulesets.Osu
Bartłomiej Dach 7676838cc0
Apply "reflect" vernacular in nested methods
2022-12-07 23:27:02 +01:00
..
Beatmaps Automated #nullable processing 2022-06-17 16:37:17 +09:00
Configuration Automated #nullable processing 2022-06-17 16:37:17 +09:00
Difficulty Use the `StackedEndPosition` to determine the jump distance in the `FlashlightEvaluator`. 2022-09-26 14:06:35 +02:00
Edit Fix test failure 2022-12-02 18:32:43 +09:00
Judgements Automated #nullable processing 2022-06-17 16:37:17 +09:00
Mods Disambiguate object flipping and reflection methods 2022-12-07 21:09:53 +00:00
Objects Partial everything 2022-11-27 00:00:27 +09:00
Properties Automated #nullable processing 2022-06-17 16:37:17 +09:00
Replays Show smoke in replays 2022-09-18 17:55:06 -07:00
Resources/Testing/Beatmaps
Scoring Partial everything 2022-11-27 00:00:27 +09:00
Skinning Partial everything 2022-11-27 00:00:27 +09:00
Statistics Partial everything 2022-11-27 00:00:27 +09:00
UI Partial everything 2022-11-27 00:00:27 +09:00
Utils Apply "reflect" vernacular in nested methods 2022-12-07 23:27:02 +01:00
OsuInputManager.cs Partial everything 2022-11-27 00:00:27 +09:00
OsuRuleset.cs Rename "Target" to "Target Practice" 2022-11-01 19:47:20 +09:00
OsuSkinComponentLookup.cs Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
OsuSkinComponents.cs Apply nullability to osu! skinning classes 2022-11-09 13:37:09 +09:00
osu.Game.Rulesets.Osu.csproj