mirror of https://github.com/ppy/osu
75 lines
1.8 KiB
C#
75 lines
1.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Localisation;
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using osuTK;
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namespace osu.Game.Graphics.Sprites
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{
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public partial class GlowingSpriteText : GlowingDrawable, IHasText
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{
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private const float blur_sigma = 3f;
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private OsuSpriteText text = null!;
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public LocalisableString Text
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{
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get => text.Text;
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set => text.Text = value;
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}
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public FontUsage Font
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{
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get => text.Font;
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set => text.Font = value.With(fixedWidth: true);
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}
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public Vector2 TextSize
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{
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get => text.Size;
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set => text.Size = value;
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}
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public ColourInfo TextColour
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{
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get => text.Colour;
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set => text.Colour = value;
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}
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public Vector2 Spacing
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{
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get => text.Spacing;
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set => text.Spacing = value;
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}
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public bool UseFullGlyphHeight
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{
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get => text.UseFullGlyphHeight;
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set => text.UseFullGlyphHeight = value;
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}
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public Bindable<string> Current
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{
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get => text.Current;
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set => text.Current = value;
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}
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public GlowingSpriteText()
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{
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BlurSigma = new Vector2(blur_sigma);
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EffectBlending = BlendingParameters.Additive;
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}
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protected override Drawable CreateDrawable() => text = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Shadow = false,
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};
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}
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}
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