osu/osu.Game.Rulesets.Taiko
StanR df64d7f374 Refactor out taiko Peaks skill 2024-06-25 23:06:42 +05:00
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Beatmaps Remove unnecessary prefix 2023-12-06 22:00:35 +09:00
Configuration
Difficulty Refactor out taiko Peaks skill 2024-06-25 23:06:42 +05:00
Edit Fix performance overhead from ternary state bindable callbacks when selection is changing 2024-06-04 10:32:12 +02:00
Judgements Automated pass 2023-06-24 01:00:03 +09:00
Mods Implement taiko relax mod 2024-06-13 15:06:40 +02:00
Objects Implement taiko relax mod 2024-06-13 15:06:40 +02:00
Properties Automated pass 2023-06-24 01:00:03 +09:00
Replays
Resources
Scoring Fix back-to-front conditional in taiko processor 2024-01-22 19:57:12 +01:00
Skinning Share scale factor with hit target 2024-05-27 14:20:28 +09:00
UI Merge pull request #27341 from Hiviexd/taiko-constant-speed-mod 2024-05-23 21:01:53 +09:00
TaikoInputManager.cs Automated pass 2023-06-24 01:00:03 +09:00
TaikoRuleset.cs Merge pull request #27341 from Hiviexd/taiko-constant-speed-mod 2024-05-23 21:01:53 +09:00
TaikoSettingsSubsection.cs localise remaining parts of the game settings 2024-02-03 00:08:36 +03:00
TaikoSkinComponentLookup.cs Remove unused members from GameplaySkinComponentLookup 2024-04-19 18:03:13 +09:00
TaikoSkinComponents.cs Move `DrumSamplePlayer` to be a skinnable component 2023-07-05 18:44:27 +09:00
osu.Game.Rulesets.Taiko.csproj Upgrade to .NET 8 SDK 2024-02-02 21:28:51 +09:00