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.vscode
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Update other VS code configuration files
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2024-02-16 01:45:30 +03:00 |
Editor
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Merge branch 'master' into grids-1
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2024-06-03 12:33:51 +02:00 |
Mods
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Make list of breaks bindable
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2024-06-19 07:44:03 +02:00 |
Resources
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LegacyMainCirclePieceTest.cs
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OsuBeatmapConversionTest.cs
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OsuDifficultyCalculatorTest.cs
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OsuHealthProcessorTest.cs
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Add failing test coverage for osu!
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2024-02-13 13:06:04 +01:00 |
OsuHitObjectGenerationUtilsTest.cs
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Add failing assertions for head/tail positions after flip
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2024-01-31 12:40:03 +01:00 |
OsuLegacyModConversionTest.cs
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OsuRateAdjustedDisplayDifficultyTest.cs
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OsuSkinnableTestScene.cs
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SpinFramesGenerator.cs
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SpinnerSpinHistoryTest.cs
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StackingTest.cs
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TestPlayfieldBorder.cs
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TestSceneAccuracyHeatmap.cs
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Add test showing filled heatmap
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2024-02-06 21:56:26 +09:00 |
TestSceneCursorParticles.cs
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TestSceneCursorTrail.cs
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Comment in some clarification
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2024-04-22 15:07:11 +08:00 |
TestSceneDrawableJudgement.cs
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Use hopefully safer implementation of anchoring judgements to objects
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2024-05-29 11:11:43 +02:00 |
TestSceneFollowPoints.cs
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Update R# + fix inspections
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2024-02-02 21:00:28 +09:00 |
TestSceneGameplayCursor.cs
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Adjust calls to `GetContainingInputManager()`
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2024-06-18 07:41:19 +02:00 |
TestSceneHitCircle.cs
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Refactor result application around again to remove requirement for fields
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2024-02-05 13:21:01 +01:00 |
TestSceneHitCircleApplication.cs
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TestSceneHitCircleArea.cs
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Adjust calls to `GetContainingInputManager()`
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2024-06-18 07:41:19 +02:00 |
TestSceneHitCircleComboChange.cs
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TestSceneHitCircleHidden.cs
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TestSceneHitCircleKiai.cs
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TestSceneHitCircleLateFade.cs
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Refactor result application around again to remove requirement for fields
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2024-02-05 13:21:01 +01:00 |
TestSceneHitCircleLongCombo.cs
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TestSceneLegacyBeatmapSkin.cs
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TestSceneLegacyHitPolicy.cs
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TestSceneMissHitWindowJudgements.cs
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TestSceneNoSpinnerStacking.cs
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TestSceneOsuHitObjectSamples.cs
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TestSceneOsuLegacyHealthProcessor.cs
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TestSceneOsuPlayer.cs
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TestSceneOsuTouchInput.cs
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Remove leftover `[Solo]` attribute
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2024-05-13 18:48:08 +02:00 |
TestSceneResume.cs
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Add failing test
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2024-04-16 13:39:05 +02:00 |
TestSceneResumeOverlay.cs
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Fix catch by moving cursor-specific handling local
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2024-03-04 16:08:17 +09:00 |
TestSceneScoring.cs
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TestSceneShaking.cs
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TestSceneSkinFallbacks.cs
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Fix inspections
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2024-02-07 03:51:28 +09:00 |
TestSceneSlider.cs
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Merge remote-tracking branch 'upstream/master' into edit-nodesample
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2024-01-25 11:33:29 +01:00 |
TestSceneSliderApplication.cs
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Add failing test case
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2024-01-22 02:07:09 +03:00 |
TestSceneSliderComboChange.cs
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TestSceneSliderEarlyHitJudgement.cs
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TestSceneSliderFollowCircleInput.cs
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TestSceneSliderHidden.cs
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TestSceneSliderInput.cs
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Add failing test case
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2024-02-29 11:11:30 +01:00 |
TestSceneSliderLateHitJudgement.cs
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TestSceneSliderSnaking.cs
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TestSceneSmoke.cs
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TestSceneSpinner.cs
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TestSceneSpinnerApplication.cs
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TestSceneSpinnerHidden.cs
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TestSceneSpinnerInput.cs
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TestSceneSpinnerJudgement.cs
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TestSceneSpinnerRotation.cs
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Cache created judgement in HitObject
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2024-02-09 23:20:31 +03:00 |
TestSceneStartTimeOrderedHitPolicy.cs
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TestSceneTrianglesSpinnerRotation.cs
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osu.Game.Rulesets.Osu.Tests.csproj
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Upgrade to .NET 8 SDK
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2024-02-02 21:28:51 +09:00 |