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.vscode
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Update missed launch configurations
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2019-12-20 19:08:05 +09:00 |
Mods
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Fix spinners being considered the "first object" for increased visibility in hidden
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2020-04-16 14:11:38 +09:00 |
Resources
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Fix weird slider ball sizing
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2020-04-02 19:56:33 +09:00 |
OsuBeatmapConversionTest.cs
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Update MathUtils namespace usages
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2020-01-09 13:43:44 +09:00 |
OsuDifficultyCalculatorTest.cs
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…
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OsuLegacyModConversionTest.cs
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…
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OsuSkinnableTestScene.cs
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Ensure the correct (up-to-date) ruleset is retrieved
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2020-04-07 16:20:13 +09:00 |
StackingTest.cs
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…
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TestSceneCursorTrail.cs
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…
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TestSceneDrawableJudgement.cs
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Add skinnable test scene per ruleset to better allow dynamic compilation
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2020-04-07 16:20:13 +09:00 |
TestSceneEditor.cs
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…
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TestSceneFollowPoints.cs
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Use stacked positions
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2020-03-04 09:46:53 +09:00 |
TestSceneGameplayCursor.cs
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Add skinnable test scene per ruleset to better allow dynamic compilation
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2020-04-07 16:20:13 +09:00 |
TestSceneHitCircle.cs
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Add skinnable test scene per ruleset to better allow dynamic compilation
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2020-04-07 16:20:13 +09:00 |
TestSceneHitCircleArea.cs
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Rename base test class to help avoid incorrect reference
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2020-03-23 10:01:33 +09:00 |
TestSceneHitCircleComboChange.cs
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TestSceneHitCircleHidden.cs
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Mods -> SelectedMods
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2019-12-13 21:45:38 +09:00 |
TestSceneHitCircleLongCombo.cs
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TestSceneHitCirclePlacementBlueprint.cs
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TestSceneHitCircleSelectionBlueprint.cs
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TestSceneLegacyBeatmapSkin.cs
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Move combo colours to GlobalSkinColours
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2020-02-07 14:58:07 +09:00 |
TestSceneMissHitWindowJudgements.cs
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Add late miss judgements
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2020-03-10 15:45:21 +09:00 |
TestSceneOsuDistanceSnapGrid.cs
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Rename base test class to help avoid incorrect reference
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2020-03-23 10:01:33 +09:00 |
TestSceneOsuFlashlight.cs
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Centralise TestPlayer implementations as much as possible
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2020-03-05 11:25:07 +09:00 |
TestSceneOsuPlayer.cs
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TestSceneOutOfOrderHits.cs
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Add HitObject to DefaultsApplied event
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2020-05-08 18:49:19 +09:00 |
TestScenePathControlPointVisualiser.cs
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Fix connections hidden due to overlapping controlpoints
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2020-04-13 16:13:14 +09:00 |
TestSceneResumeOverlay.cs
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Rename base test class to help avoid incorrect reference
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2020-03-23 10:01:33 +09:00 |
TestSceneShaking.cs
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Update MathUtils namespace usages
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2020-01-09 13:43:44 +09:00 |
TestSceneSkinFallbacks.cs
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Centralise TestPlayer implementations as much as possible
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2020-03-05 11:25:07 +09:00 |
TestSceneSlider.cs
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Add skinnable test scene per ruleset to better allow dynamic compilation
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2020-04-07 16:20:13 +09:00 |
TestSceneSliderComboChange.cs
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TestSceneSliderHidden.cs
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Mods -> SelectedMods
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2019-12-13 21:45:38 +09:00 |
TestSceneSliderInput.cs
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Replace all judged event logic with HasCompleted bindable
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2020-04-19 05:36:04 +03:00 |
TestSceneSliderPlacementBlueprint.cs
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Make placements happen on mouse down
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2020-04-23 12:17:11 +09:00 |
TestSceneSliderSelectionBlueprint.cs
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Update MathUtils namespace usages
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2020-01-09 13:43:44 +09:00 |
TestSceneSliderSnaking.cs
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Trim excess newlines
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2020-04-05 15:54:50 +02:00 |
TestSceneSpinner.cs
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Mods -> SelectedMods
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2019-12-13 21:45:38 +09:00 |
TestSceneSpinnerHidden.cs
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Mods -> SelectedMods
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2019-12-13 21:45:38 +09:00 |
TestSceneSpinnerPlacementBlueprint.cs
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TestSceneSpinnerRotation.cs
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Centralise TestPlayer implementations as much as possible
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2020-03-05 11:25:07 +09:00 |
TestSceneSpinnerSelectionBlueprint.cs
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TestSceneSpinnerSpunOut.cs
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Decouple test scene & add assertions
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2020-02-10 21:40:21 +01:00 |
osu.Game.Rulesets.Osu.Tests.csproj
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Bump Microsoft.NET.Test.Sdk from 16.5.0 to 16.6.1
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2020-04-27 08:59:09 +00:00 |