osu/osu.Game/Storyboards
Dean Herbert e49da2948d Fix storyboard background replacement logic not working for beatmaps with multiple backgrounds
In the case where the background image of individual difficulties is
different, querying the beatmap *set*'s metadata as we were will cause
issues.

I haven't added test coverage for this but can if required. Can be
manually tested using https://osu.ppy.sh/beatmapsets/1595773#osu/3377474
(specifically the highest difficulty).

Closes https://github.com/ppy/osu/discussions/16873.
2022-02-18 16:24:19 +09:00
..
Drawables Rename `RealmContextFactory` to `RealmAccess` 2022-01-24 20:38:07 +09:00
CommandLoop.cs Apply batch fixing of built-in types using `var` 2021-10-27 13:04:41 +09:00
CommandTimeline.cs Apply batch fixing of built-in types using `var` 2021-10-27 13:04:41 +09:00
CommandTimelineGroup.cs Apply batch fixing of built-in types using `var` 2021-10-27 13:04:41 +09:00
CommandTrigger.cs
IStoryboardElement.cs
IStoryboardElementWithDuration.cs
Storyboard.cs Fix storyboard background replacement logic not working for beatmaps with multiple backgrounds 2022-02-18 16:24:19 +09:00
StoryboardAnimation.cs
StoryboardLayer.cs
StoryboardSample.cs
StoryboardSprite.cs Use longer form to read better 2021-12-14 17:41:09 +09:00
StoryboardVideo.cs
StoryboardVideoLayer.cs