mirror of https://github.com/ppy/osu
125 lines
6.2 KiB
XML
125 lines
6.2 KiB
XML
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<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<ItemGroup>
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<HintPath>$(SolutionDir)\packages\NUnit.3.8.1\lib\net45\nunit.framework.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
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<Reference Include="System" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Beatmaps\TaikoBeatmapConverter.cs" />
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<Compile Include="Judgements\TaikoStrongHitJudgement.cs" />
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<Compile Include="Judgements\TaikoJudgement.cs" />
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<Compile Include="Objects\BarLine.cs" />
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<Compile Include="Objects\Drawables\DrawableCentreHitStrong.cs" />
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<Compile Include="Objects\Drawables\DrawableDrumRollTick.cs" />
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<Compile Include="Objects\Drawables\DrawableSwell.cs" />
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<Compile Include="Objects\Drawables\Pieces\SwellSymbolPiece.cs" />
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<Compile Include="Objects\Drawables\Pieces\TaikoPiece.cs" />
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<Compile Include="Objects\Drawables\Pieces\TickPiece.cs" />
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<Compile Include="Objects\DrumRoll.cs" />
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<Compile Include="Objects\DrumRollTick.cs" />
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<Compile Include="Objects\Hit.cs" />
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<Compile Include="Objects\TaikoHitObjectDifficulty.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Scoring\TaikoScoreProcessor.cs" />
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<Compile Include="TaikoInputManager.cs" />
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<Compile Include="Tests\TestCaseTaikoPlayfield.cs" />
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<Compile Include="UI\HitTarget.cs" />
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<Compile Include="UI\InputDrum.cs" />
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<None Include="..\osu.licenseheader">
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<Link>osu.licenseheader</Link>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
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<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
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<Name>osu.Framework</Name>
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<ProjectReference Include="..\osu.Game\osu.Game.csproj">
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<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
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<Name>osu.Game</Name>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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<Target Name="AfterBuild">
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