.. |
Audio
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…
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Beatmaps
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Merge branch 'master' into editor-timing-timeline
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2017-09-20 16:19:08 +09:00 |
Configuration
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…
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Database
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…
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Graphics
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Changed type of IHasFilterTerms.FilterTerms according to framework update
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2017-09-13 16:18:02 +02:00 |
IO
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Allow files missing on disk to be restored on beatmap import
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2017-09-19 18:35:52 +09:00 |
IPC
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…
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Input
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…
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Online
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Dispose IDisposable object before method returns
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2017-09-16 15:10:24 +03:00 |
Overlays
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Use new static IsDebug method
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2017-09-19 16:07:00 +09:00 |
Properties
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
Resources
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
Rulesets
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Output ruleset assemblies to the game folder rather than adding special logic
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2017-09-19 19:27:14 +09:00 |
Screens
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Move SummaryTimeline into /Edit/Components/SummaryTimeline
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2017-09-20 16:59:03 +09:00 |
Storyboards
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Rename storyboard classes.
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2017-09-13 11:22:24 +02:00 |
Tests
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Move SummaryTimeline into /Edit/Components/SummaryTimeline
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2017-09-20 16:59:03 +09:00 |
Users
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Merge branch 'master' into more_context_menus
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2017-09-14 19:21:29 +09:00 |
OpenTK.dll.config
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Update all dependencies in line with framework
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2017-09-13 20:25:40 +09:00 |
OsuGame.cs
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Hide all overlays when home button is pressed
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2017-09-08 16:18:57 +09:00 |
OsuGameBase.cs
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Don't die on a null connection during disposal
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2017-09-19 20:04:13 +09:00 |
OsuGameDesktop.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
OsuTestBrowser.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
Program.cs
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
app.config
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
lazer.ico
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
osu!.res
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
osu.Game.csproj
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Move SummaryTimeline into /Edit/Components/SummaryTimeline
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2017-09-20 16:59:03 +09:00 |
osu.nuspec
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
packages.config
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Optimise project references
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2017-09-19 16:07:00 +09:00 |