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DifficultyAdjustSettingsControl.cs
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Fix too many things being exposed
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2023-09-07 08:11:04 +02:00 |
DifficultyBindable.cs
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Fix code quality issues
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2023-09-07 14:19:19 +09:00 |
IApplicableAfterBeatmapConversion.cs
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IApplicableFailOverride.cs
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IApplicableMod.cs
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IApplicableToAudio.cs
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IApplicableToBeatmap.cs
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IApplicableToBeatmapConverter.cs
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IApplicableToBeatmapProcessor.cs
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IApplicableToDifficulty.cs
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IApplicableToDrawableHitObject.cs
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IApplicableToDrawableRuleset.cs
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IApplicableToHealthProcessor.cs
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IApplicableToHitObject.cs
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IApplicableToHUD.cs
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IApplicableToPlayer.cs
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IApplicableToRate.cs
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IApplicableToSample.cs
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IApplicableToScoreProcessor.cs
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IApplicableToTrack.cs
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ICreateReplayData.cs
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IHasNoTimedInputs.cs
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Add IHasNoTimedInputs interface to scope change further
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2023-06-06 22:22:42 +09:00 |
IHasSeed.cs
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IMod.cs
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Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0
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2022-12-16 18:16:26 +09:00 |
IReadFromConfig.cs
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IUpdatableByPlayfield.cs
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MetronomeBeat.cs
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Change IBeatSyncProvider.Clock to always be non-null
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2023-07-13 22:13:40 +09:00 |
Mod.cs
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Show mod settings as "on" or "off" rather than "True" or "False"
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2023-08-23 20:21:43 +09:00 |
ModAccuracyChallenge.cs
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Reword setting name & description
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2023-05-29 22:12:37 +02:00 |
ModAdaptiveSpeed.cs
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Cleanup mod bindings
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2022-09-25 15:49:22 -04:00 |
ModAutoplay.cs
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Remove unused property
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2023-07-13 21:25:43 +02:00 |
ModBarrelRoll.cs
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ModBlockFail.cs
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ModCinema.cs
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ModClassic.cs
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ModDaycore.cs
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ModDifficultyAdjust.cs
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Merge branch 'master' into ruleset-localization
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2022-08-14 15:17:44 -04:00 |
ModDoubleTime.cs
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Add progressive score multiplier for DT
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2023-04-10 13:31:48 +09:00 |
ModEasy.cs
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ModEasyWithExtraLives.cs
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Merge branch 'master' into mod-accuracy-challenge
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2023-01-17 16:46:54 +09:00 |
ModExtensions.cs
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Update osu.Game/Rulesets/Mods/ModExtensions.cs
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2023-08-29 23:59:08 +02:00 |
ModFailCondition.cs
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Make autoplay compatible with ModFailCondition
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2023-07-13 21:23:57 +02:00 |
ModFlashlight.cs
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Change flashlight depth in a more standard way
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2023-05-02 17:00:54 +09:00 |
ModHalfTime.cs
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Add progressive score multiplier for HT
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2023-04-10 13:35:48 +09:00 |
ModHardRock.cs
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ModHidden.cs
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ModMirror.cs
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ModMuted.cs
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Switch ModMuted to add its metronome to components rather than overlays
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2023-02-21 19:04:06 +09:00 |
ModNightcore.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
ModNoFail.cs
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Allow no fail mod during autoplay
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2023-07-13 17:25:08 +09:00 |
ModNoMod.cs
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ModNoScope.cs
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Rename NormalSliderBar.cs to RoundedSliderBar.cs
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2023-02-02 17:24:45 +01:00 |
ModPerfect.cs
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Merge branch 'master' into mod-accuracy-challenge
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2023-01-17 16:46:54 +09:00 |
ModPreset.cs
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ModRandom.cs
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Cleanup mod bindings
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2022-09-25 15:49:22 -04:00 |
ModRateAdjust.cs
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ModRelax.cs
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Revert sealing
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2022-08-12 22:32:27 +09:00 |
ModScoreV2.cs
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Mark "Score V2" mod as not user-playable
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2023-08-29 11:52:11 +02:00 |
ModSuddenDeath.cs
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ModSynesthesia.cs
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Added recommendations from bdach:
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2023-06-08 00:52:28 -07:00 |
ModTimeRamp.cs
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Use new helper method in ModTimeRamp
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2022-12-02 16:09:46 +09:00 |
ModType.cs
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ModWindDown.cs
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Removes unnecessary setting sources specifications
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2022-09-27 09:25:58 -04:00 |
ModWindUp.cs
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Removes unnecessary setting sources specifications
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2022-09-27 09:25:58 -04:00 |
ModWithVisibilityAdjustment.cs
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MultiMod.cs
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UnknownMod.cs
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