mirror of
https://github.com/ppy/osu
synced 2024-12-15 19:36:34 +00:00
120 lines
4.7 KiB
C#
120 lines
4.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Localisation;
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namespace osu.Game.Localisation
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{
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public static class EditorStrings
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{
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private const string prefix = @"osu.Game.Resources.Localisation.Editor";
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/// <summary>
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/// "Waveform opacity"
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/// </summary>
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public static LocalisableString WaveformOpacity => new TranslatableString(getKey(@"waveform_opacity"), @"Waveform opacity");
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/// <summary>
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/// "Show hit markers"
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/// </summary>
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public static LocalisableString ShowHitMarkers => new TranslatableString(getKey(@"show_hit_markers"), @"Show hit markers");
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/// <summary>
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/// "Automatically seek after placing objects"
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/// </summary>
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public static LocalisableString AutoSeekOnPlacement => new TranslatableString(getKey(@"auto_seek_on_placement"), @"Automatically seek after placing objects");
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/// <summary>
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/// "Timing"
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/// </summary>
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public static LocalisableString Timing => new TranslatableString(getKey(@"timing"), @"Timing");
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/// <summary>
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/// "Set preview point to current time"
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/// </summary>
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public static LocalisableString SetPreviewPointToCurrent => new TranslatableString(getKey(@"set_preview_point_to_current"), @"Set preview point to current time");
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/// <summary>
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/// "Export package"
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/// </summary>
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public static LocalisableString ExportPackage => new TranslatableString(getKey(@"export_package"), @"Export package");
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/// <summary>
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/// "Create new difficulty"
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/// </summary>
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public static LocalisableString CreateNewDifficulty => new TranslatableString(getKey(@"create_new_difficulty"), @"Create new difficulty");
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/// <summary>
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/// "Change difficulty"
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/// </summary>
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public static LocalisableString ChangeDifficulty => new TranslatableString(getKey(@"change_difficulty"), @"Change difficulty");
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/// <summary>
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/// "Delete difficulty"
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/// </summary>
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public static LocalisableString DeleteDifficulty => new TranslatableString(getKey(@"delete_difficulty"), @"Delete difficulty");
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/// <summary>
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/// "setup"
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/// </summary>
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public static LocalisableString SetupScreen => new TranslatableString(getKey(@"setup_screen"), @"setup");
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/// <summary>
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/// "compose"
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/// </summary>
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public static LocalisableString ComposeScreen => new TranslatableString(getKey(@"compose_screen"), @"compose");
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/// <summary>
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/// "design"
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/// </summary>
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public static LocalisableString DesignScreen => new TranslatableString(getKey(@"design_screen"), @"design");
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/// <summary>
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/// "timing"
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/// </summary>
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public static LocalisableString TimingScreen => new TranslatableString(getKey(@"timing_screen"), @"timing");
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/// <summary>
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/// "verify"
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/// </summary>
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public static LocalisableString VerifyScreen => new TranslatableString(getKey(@"verify_screen"), @"verify");
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/// <summary>
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/// "Playback speed"
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/// </summary>
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public static LocalisableString PlaybackSpeed => new TranslatableString(getKey(@"playback_speed"), @"Playback speed");
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/// <summary>
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/// "Test!"
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/// </summary>
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public static LocalisableString TestBeatmap => new TranslatableString(getKey(@"test_beatmap"), @"Test!");
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/// <summary>
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/// "Waveform"
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/// </summary>
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public static LocalisableString TimelineWaveform => new TranslatableString(getKey(@"timeline_waveform"), @"Waveform");
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/// <summary>
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/// "Ticks"
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/// </summary>
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public static LocalisableString TimelineTicks => new TranslatableString(getKey(@"timeline_ticks"), @"Ticks");
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/// <summary>
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/// "{0:0}°"
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/// </summary>
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public static LocalisableString RotationUnsnapped(float newRotation) => new TranslatableString(getKey(@"rotation_unsnapped"), @"{0:0}°", newRotation);
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/// <summary>
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/// "{0:0}° (snapped)"
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/// </summary>
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public static LocalisableString RotationSnapped(float newRotation) => new TranslatableString(getKey(@"rotation_snapped"), @"{0:0}° (snapped)", newRotation);
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/// <summary>
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/// "Limit distance snap placement to current time"
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/// </summary>
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public static LocalisableString LimitedDistanceSnap => new TranslatableString(getKey(@"limited_distance_snap_grid"), @"Limit distance snap placement to current time");
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private static string getKey(string key) => $@"{prefix}:{key}";
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}
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}
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