osu/osu.Game/Screens/Edit
2023-08-24 18:29:00 +09:00
..
Components Add precise rotation control to osu! editor 2023-08-16 11:37:52 +02:00
Compose Merge branch 'master' into new-overlay-sfx 2023-08-24 18:29:00 +09:00
Design
GameplayTest Automated pass 2023-06-24 01:00:03 +09:00
Setup Add pop-in/pop-out sfx to more overlays 2023-08-17 18:36:37 +09:00
Timing Convert to switch statement 2023-08-18 17:27:09 +09:00
Verify Automated pass 2023-06-24 01:00:03 +09:00
BackgroundDimMenuItem.cs
BeatmapEditorChangeHandler.cs Change the way initial state saving works in EditorChangeHandler to be closer to first change 2023-02-07 16:22:51 +09:00
BindableBeatDivisor.cs Use existing next/previous methods (and remove looping behaviour) 2023-06-08 01:01:29 +09:00
BottomBar.cs Reduce width of right toolbar ever so slightly (and use more shared constants) 2023-07-21 14:39:15 +09:00
ClipboardContent.cs
CreateNewDifficultyDialog.cs
DeleteDifficultyConfirmationDialog.cs make ResetConfirmDialog properly utilise its parent's logic 2023-03-05 20:57:26 +01:00
Editor.cs Add log output when editor is creating a fresh beatmap 2023-08-16 14:23:17 +09:00
EditorBeatmap.cs
EditorBeatmapSkin.cs
EditorChangeHandler.cs Change the way initial state saving works in EditorChangeHandler to be closer to first change 2023-02-07 16:22:51 +09:00
EditorClipboard.cs Automated pass 2023-06-24 01:00:03 +09:00
EditorClock.cs
EditorLoader.cs Move disables to loading screens for better coverage of edge cases 2023-07-30 13:45:42 +09:00
EditorRoundedScreenSettings.cs Automated pass 2023-06-24 01:00:03 +09:00
EditorRoundedScreenSettingsSection.cs
EditorScreen.cs Fix pressing Ctrl-C in composer not copying timestamp to system clipboard 2023-07-09 18:21:43 +02:00
EditorScreenMode.cs
EditorScreenWithTimeline.cs Update design of timeline centre marker and adjust surrounding paddings 2023-07-14 16:37:57 +09:00
EditorSkinProvidingContainer.cs
EditorState.cs
EditorTable.cs
HitAnimationsMenuItem.cs Automated pass 2023-06-24 01:00:03 +09:00
IEditorChangeHandler.cs Add a basic change handler to the skin editor 2023-02-03 18:57:50 +09:00
LegacyEditorBeatmapPatcher.cs Refactor IWorkingBeatmap.Background to GetBackground() 2023-06-08 16:19:32 +09:00
PromptForSaveDialog.cs
TransactionalCommitComponent.cs Change the way initial state saving works in EditorChangeHandler to be closer to first change 2023-02-07 16:22:51 +09:00
WaveformOpacityMenuItem.cs Automated pass 2023-06-24 01:00:03 +09:00