osu/osu.Game/Rulesets
2022-02-10 14:21:51 +09:00
..
Configuration Update remaining cases of clashes with realm.Write and realm.RegisterForNotifications 2022-01-25 13:09:48 +09:00
Difficulty Add a todo 2022-02-06 11:22:12 +08:00
Edit Fix CI reported warnings 2022-01-12 22:39:00 +09:00
Filter Rename all remaining cases 2021-10-03 00:55:29 +09:00
Judgements
Mods Fix flashlight size multiplier printing with too many decimal digits 2022-02-02 20:41:25 +01:00
Objects Replace TimeSignatures enum with struct for storage of arbitrary meter 2022-01-22 20:50:31 +01:00
Replays Add replay statistics frames to FramedReplayInputHandler 2022-01-31 18:53:47 +09:00
Scoring Add xmldoc for new ResetFromReplayFrame method 2022-02-01 16:52:53 +09:00
Timing Rename ApproachRate to ScrollSpeed for now (to reduce complexity/confusion) 2021-09-06 21:06:13 +09:00
UI Simplify disposal 2022-02-10 14:21:51 +09:00
EFRulesetInfo.cs Update pointless CompareTo implementation 2022-01-27 21:49:33 +09:00
ILegacyRuleset.cs
IRulesetConfigCache.cs Extract interface for ruleset config cache 2021-12-23 18:59:02 +01:00
IRulesetInfo.cs Perform ordering using IComparable instead 2022-01-27 15:59:20 +09:00
IRulesetStore.cs Add IRulesetStore to allow for transitional usage in upcoming manager classes 2021-12-03 17:57:40 +09:00
Ruleset.cs Make Ruleset.RulesetInfo get only 2022-01-27 15:36:35 +09:00
RulesetConfigCache.cs Rename RealmContextFactory to RealmAccess 2022-01-24 20:38:07 +09:00
RulesetInfo.cs Use a more correct CompareTo implementation for ruleset ordering 2022-01-27 21:58:04 +09:00
RulesetLoadException.cs Throw again to ensure correct available state is set 2021-11-11 17:39:36 +09:00
RulesetSelector.cs
RulesetStore.cs Fix rulesets potentially being marked Available even when methods are missing 2022-02-02 14:52:01 +09:00