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https://github.com/ppy/osu
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47 lines
1.4 KiB
C#
47 lines
1.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Skinning;
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using osu.Game.Tests.Visual;
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namespace osu.Game.Rulesets.Mania.Tests
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{
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public abstract class SkinnableTestScene : OsuGridTestScene
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{
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private Skin defaultSkin;
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protected SkinnableTestScene()
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: base(1, 2)
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{
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}
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[BackgroundDependencyLoader]
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private void load(AudioManager audio, SkinManager skinManager)
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{
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defaultSkin = skinManager.GetSkin(DefaultLegacySkin.Info);
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}
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public void SetContents(Func<Drawable> creationFunction)
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{
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Cell(0).Child = createProvider(null, creationFunction);
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Cell(1).Child = createProvider(defaultSkin, creationFunction);
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}
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private Drawable createProvider(Skin skin, Func<Drawable> creationFunction)
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{
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var mainProvider = new SkinProvidingContainer(skin);
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return mainProvider
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.WithChild(new SkinProvidingContainer(Ruleset.Value.CreateInstance().CreateLegacySkinProvider(mainProvider))
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{
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Child = creationFunction()
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});
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}
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}
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}
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