osu/osu.Game/Screens/Edit
2021-09-13 14:02:55 +09:00
..
Components Add basic test for difficulty switching 2021-09-05 21:48:10 +02:00
Compose Improve visibility of repeat ticks / drag areas on timeline 2021-08-17 18:17:55 +09:00
Design
Setup Add "samples match playback rate" to editor setup screen 2021-09-12 16:54:17 +02:00
Timing Move to legacy namespace 2021-08-30 17:14:53 +09:00
Verify
BindableBeatDivisor.cs Override CreateInstance() in osu! bindable subclasses 2021-08-18 04:19:58 +03:00
ClipboardContent.cs Remove IJsonSerializable interface 2021-08-31 14:39:20 +09:00
Editor.cs Expose test helper for switching between difficulties 2021-09-12 13:55:48 +02:00
EditorBeatmap.cs Add editable beatmap skin 2021-08-15 21:18:07 +02:00
EditorBeatmapSkin.cs Add missing readonly keyword to new bindable 2021-08-16 17:14:13 +09:00
EditorChangeHandler.cs
EditorClock.cs Move time clamp to Seek/transformSeekTo methods 2021-08-16 20:39:09 +02:00
EditorLoader.cs Make EditorTestScene go through EditorLoader 2021-09-12 13:26:04 +02:00
EditorRoundedScreen.cs Move overlay colour provider up to editor screen 2021-08-28 20:05:58 +02:00
EditorRoundedScreenSettings.cs
EditorRoundedScreenSettingsSection.cs
EditorScreen.cs Move overlay colour provider up to editor screen 2021-08-28 20:05:58 +02:00
EditorScreenMode.cs
EditorScreenWithTimeline.cs
EditorSkinProvidingContainer.cs Fix editor skin providing container not providing playable beatmap 2021-08-25 17:52:36 +03:00
EditorTable.cs Add and use 'Submit' select sample variant for particular components 2021-07-30 21:35:28 +09:00
HitAnimationsMenuItem.cs
IEditorChangeHandler.cs
LegacyEditorBeatmapPatcher.cs Retrieve separated skin instance from working beatmap for editing 2021-08-15 21:18:09 +02:00
PromptForSaveDialog.cs Test staying on same difficulty due to unsaved changes 2021-09-05 21:48:10 +02:00
TransactionalCommitComponent.cs
WaveformOpacityMenuItem.cs