osu/osu.Game
2021-10-07 17:56:11 +09:00
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Audio Only detach filter on disposal if attached 2021-10-06 18:31:56 +09:00
Beatmaps Move database connection string operations local 2021-09-27 17:32:41 +09:00
Collections Add filter effect to collection management dialog 2021-10-07 17:56:11 +09:00
Configuration Attach migration memo to DatabasedSetting class for visibility 2021-09-15 17:25:07 +09:00
Database Move database connection string operations local 2021-09-27 17:32:41 +09:00
Extensions Amend xmldoc of shake extension method 2021-09-14 22:50:45 +02:00
Graphics Fix text overflowing on dropdown headers 2021-09-24 22:04:45 -07:00
Input Add key binding support for grid mode cycle 2021-09-20 16:43:15 +09:00
IO Rename JSON key resolver to better expose what it's doing 2021-09-29 11:26:37 +09:00
IPC
Localisation Add key binding support for grid mode cycle 2021-09-20 16:43:15 +09:00
Migrations Add "samples match playback rate" setting to beatmap info 2021-09-12 16:40:52 +02:00
Online Merge pull request #14741 from smoogipoo/fix-lounge-beatmaps-counter 2021-09-15 18:51:52 +09:00
Overlays Tweak cutoff effect for new Q value 2021-10-06 11:52:05 +09:00
Performance
Properties
Replays
Rulesets Reduce NestedHitObject enumerator overhead 2021-09-20 15:09:27 +09:00
Scoring Refactor exposed mod retrieval methods for better safety 2021-09-10 11:09:13 +09:00
Screens Add filter effect to fail sequence 2021-10-07 17:55:30 +09:00
Skinning Use null check instead of assert in Hide() due to public exposure 2021-09-29 18:58:43 +09:00
Storyboards
Tests Merge branch 'fix-osu-game-test-scene' into update-framework 2021-09-16 22:46:52 +09:00
Updater
Users Rename variable to be more descriptive 2021-09-10 13:01:54 +09:00
Utils
.editorconfig
osu!.res
osu.Game.csproj Update framework 2021-09-29 14:03:41 +09:00
OsuGame.cs Remove unused using 2021-09-29 19:09:48 +09:00
OsuGameBase_Importing.cs
OsuGameBase.cs Fix potential nullref throw on failed startup 2021-09-16 22:48:09 +09:00
PerformFromMenuRunner.cs