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Break
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HUD
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Fix display not displaying correctly after initial load
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2021-10-05 17:10:32 +09:00 |
PlayerSettings
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BeatmapMetadataDisplay.cs
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…
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BreakOverlay.cs
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…
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BreakTracker.cs
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…
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ComboEffects.cs
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…
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DimmableStoryboard.cs
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EpilepsyWarning.cs
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…
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FailAnimation.cs
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…
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FailOverlay.cs
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GameplayClock.cs
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…
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GameplayClockContainer.cs
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Resolve `GameplayClockContainer` instead of `Player`
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2021-09-20 10:28:58 -04:00 |
GameplayMenuOverlay.cs
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Update with keybinding changes
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2021-09-16 18:26:12 +09:00 |
GameplayState.cs
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Make `GameplayState.Score` immutable
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2021-10-05 14:55:40 +09:00 |
HUDOverlay.cs
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Update with keybinding changes
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2021-09-16 18:26:12 +09:00 |
HotkeyExitOverlay.cs
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Update with keybinding changes
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2021-09-16 18:26:12 +09:00 |
HotkeyRetryOverlay.cs
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Update with keybinding changes
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2021-09-16 18:26:12 +09:00 |
ILocalUserPlayInfo.cs
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Remove unnecessary `public` prefix in interface specification
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2021-08-17 16:22:14 +09:00 |
ISamplePlaybackDisabler.cs
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…
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KeyCounter.cs
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KeyCounterAction.cs
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KeyCounterDisplay.cs
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Fix `KeyCounterDisplay` potentially getting stuck invisible due to autosize masking
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2021-09-20 23:52:01 +09:00 |
KeyCounterKeyboard.cs
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KeyCounterMouse.cs
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KeyCounterState.cs
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MasterGameplayClockContainer.cs
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Avoid accounting for the pause pitch adjust effect when "fixing" hardware offset adjustments
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2021-09-17 15:43:38 +09:00 |
PauseOverlay.cs
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…
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Player.cs
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Revert `Player.Score` to `protected`
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2021-10-05 14:55:40 +09:00 |
PlayerConfiguration.cs
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Rename variable to better reflect its purpose
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2021-08-16 16:48:40 +09:00 |
PlayerLoader.cs
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Privatise setters
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2021-08-17 13:44:21 +09:00 |
ReplayPlayer.cs
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Make `GameplayState.Score` immutable
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2021-10-05 14:55:40 +09:00 |
ReplayPlayerLoader.cs
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…
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ResumeOverlay.cs
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…
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RoomSubmittingPlayer.cs
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Don't bind to RoomId where it's expected to be constant
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2021-08-24 14:25:40 +09:00 |
ScreenSuspensionHandler.cs
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…
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ScreenWithBeatmapBackground.cs
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Remove unnecessary `AllowTrackAdjustments` overrides, add true to `SongSelect`
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2021-09-15 13:12:57 +03:00 |
SkipOverlay.cs
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Update with keybinding changes
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2021-09-16 18:26:12 +09:00 |
SoloPlayer.cs
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Rename last remaining `BeatmapInfo Beatmap` usage
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2021-10-04 17:35:53 +09:00 |
SoloSpectator.cs
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Rename `GameplayState` to `SpectatorGameplayState`
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2021-10-02 02:10:11 +09:00 |
SoloSpectatorPlayer.cs
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Separate solo spectator player and "exit on restart" logic to own class
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2021-08-27 13:24:37 +03:00 |
SongProgress.cs
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Remove unused property in `SongProgress`
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2021-09-18 12:05:06 -04:00 |
SongProgressBar.cs
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…
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SongProgressGraph.cs
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…
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SongProgressInfo.cs
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…
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SpectatorPlayer.cs
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Make `GameplayState.Score` immutable
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2021-10-05 14:55:40 +09:00 |
SpectatorPlayerLoader.cs
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Separate solo spectator player and "exit on restart" logic to own class
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2021-08-27 13:24:37 +03:00 |
SpectatorResultsScreen.cs
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SquareGraph.cs
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SubmittingPlayer.cs
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