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https://github.com/ppy/osu
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21 lines
809 B
C#
21 lines
809 B
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Configuration;
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using osu.Game.Beatmaps;
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using osu.Game.Users;
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namespace osu.Game.Online.Multiplayer
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{
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public class Room
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{
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public Bindable<string> Name = new Bindable<string>();
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public Bindable<User> Host = new Bindable<User>();
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public Bindable<RoomStatus> Status = new Bindable<RoomStatus>();
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public Bindable<GameType> Type = new Bindable<GameType>();
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public Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
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public Bindable<int?> MaxParticipants = new Bindable<int?>();
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public Bindable<User[]> Participants = new Bindable<User[]>();
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}
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}
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