osu/osu.Game/Screens/Play/HUD
Dean Herbert f53ce951dc Remove DefaultScoreCounter animation for the time being
May add this back in the future, but for now it's causing issues as it
operates on `this`. The default skin may be changing quite a bit in the
near future, so we can decide what to do about animation at that point
in time.
2021-05-11 18:39:14 +09:00
..
HitErrorMeters
DefaultAccuracyCounter.cs
DefaultComboCounter.cs
DefaultHealthDisplay.cs Change HealthDisplay to be a CompositeDrawable 2021-05-11 18:39:14 +09:00
DefaultScoreCounter.cs Remove DefaultScoreCounter animation for the time being 2021-05-11 18:39:14 +09:00
FailingLayer.cs Change HealthDisplay to be a CompositeDrawable 2021-05-11 18:39:14 +09:00
GameplayAccuracyCounter.cs
GameplayLeaderboard.cs
GameplayLeaderboardScore.cs
GameplayScoreCounter.cs
HealthDisplay.cs Change HealthDisplay to be a CompositeDrawable 2021-05-11 18:39:14 +09:00
HitErrorDisplay.cs
HoldForMenuButton.cs
ILeaderboardScore.cs
LegacyComboCounter.cs
ModDisplay.cs
MultiplayerGameplayLeaderboard.cs
PlayerSettingsOverlay.cs
SkinnableAccuracyCounter.cs
SkinnableComboCounter.cs
SkinnableElementTargetContainer.cs Remove AccuracyCounter sizing dependency in HUDOverlay 2021-05-11 18:39:14 +09:00
SkinnableHealthDisplay.cs
SkinnableInfo.cs Allow some serialised components to not be mutable by the user 2021-05-11 18:39:14 +09:00
SkinnableScoreCounter.cs