osu/osu.Game.Rulesets.Osu
smoogipooo 61090d918c Temporary for taiko lagging on auto replays due to inImportantSection.
Note that this isn't a full "as intended" fix, because the full fix is quite big. I'll be saving it for a separate branch/pull-req.
2017-04-20 15:26:42 +09:00
..
Beatmaps Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
Judgements Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
Mods Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
Objects Fix spinners becoming wonky. 2017-04-18 22:29:58 +09:00
Properties Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
Scoring Fix off-by-one counts. 2017-04-20 11:23:40 +09:00
UI Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
OpenTK.dll.config Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
OsuAutoReplay.cs Temporary for taiko lagging on auto replays due to inImportantSection. 2017-04-20 15:26:42 +09:00
OsuDifficultyCalculator.cs Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
OsuKeyConversionInputManager.cs Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
OsuRuleset.cs Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
osu.Game.Rulesets.Osu.csproj Remove OsuScore and change the way statistics are stored (dynamic dictionary). 2017-04-20 11:03:11 +09:00
packages.config Mode -> Ruleset. 2017-04-18 16:05:58 +09:00