osu/osu.Game/Beatmaps
smoogipoo 5861eca80d Make DrawableRuleset take a converted beatmap 2019-12-12 15:58:11 +09:00
..
ControlPoints Remove other Equals(object) calls. 2019-12-03 20:23:27 +08:00
Drawables Add param to let function return lighter colour for some diff 2019-12-06 10:07:16 +07:00
Formats PathStandardise -> ToStandardisedPath 2019-12-11 16:06:56 +08:00
Legacy Apply new resharper refactors 2019-08-09 12:29:33 +09:00
Timing Expose break fade duration and add it in the calculation 2019-08-07 16:59:35 +03:00
Beatmap.cs Add IBeatmap<T> interface for typed hitobject retrieval 2019-08-28 20:19:22 +09:00
BeatmapConverter.cs
BeatmapDifficulty.cs Sadly, xmldoc doesn't support tuple elements. 2019-11-17 21:01:56 +08:00
BeatmapInfo.cs Simplify tests 2019-11-21 18:50:38 +09:00
BeatmapManager.cs Add API methods to perform requests out-of-queue 2019-11-29 20:03:14 +09:00
BeatmapManager_WorkingBeatmap.cs Use ??=. 2019-11-12 19:56:51 +08:00
BeatmapMetadata.cs implement video parsing 2019-08-30 23:19:34 +03:00
BeatmapMetrics.cs
BeatmapOnlineInfo.cs
BeatmapProcessor.cs Fix combo bindings not being bound to nested hitobjects 2019-09-26 17:39:19 +09:00
BeatmapSetFileInfo.cs
BeatmapSetInfo.cs Check equality by ID -> OnlineBeatmapSetID -> Hash -> ReferenceEquals 2019-10-17 01:18:29 +03:00
BeatmapSetMetrics.cs
BeatmapSetOnlineInfo.cs Remove usings 2019-08-29 12:49:44 +03:00
BeatmapSetOnlineStatus.cs
BeatmapStatistic.cs
BeatmapStore.cs
DifficultyRating.cs Replace DifficultyColouredContainer with a more scalable solution 2019-08-17 15:16:24 +09:00
DummyWorkingBeatmap.cs Make DrawableRuleset take a converted beatmap 2019-12-12 15:58:11 +09:00
IBeatmap.cs Add IBeatmap<T> interface for typed hitobject retrieval 2019-08-28 20:19:22 +09:00
IBeatmapConverter.cs
IBeatmapProcessor.cs
IWorkingBeatmap.cs Make DrawableRuleset take a converted beatmap 2019-12-12 15:58:11 +09:00
WorkingBeatmap.cs Make DrawableRuleset take a converted beatmap 2019-12-12 15:58:11 +09:00