osu/osu.Game.Rulesets.Osu
Bartłomiej Dach 1ba586a683 Revert overlooked AR<8 speed buff
Pull request #11107 introduced changes in osu! performance calculation,
related to a scaling coefficient applied to the speed and aim skills.
The coefficient in question was dependent on the approach rate of
a map. During a post-merge review of that PR, it was spotted that
the scaling coefficient for speed also had a 10x buff applied for AR<8,
which could reach magnitudes as large as 80% on AR0, which seems quite
exorbitant. This change was not discussed or mentioned anywhere in the
review process.

Revert back to the old multiplier of 0.01 rather than 0.1 for AR<8. The
negative slope through AR0 to 8 is retained in its previous form.
2021-01-13 17:59:29 +01:00
..
Beatmaps
Configuration
Difficulty Revert overlooked AR<8 speed buff 2021-01-13 17:59:29 +01:00
Edit Fix crash when attempting to scale two hitobjects on the same axis 2020-12-22 12:52:57 +09:00
Judgements Move spinner completion info into judgement 2020-11-14 23:08:47 +01:00
Mods Transfer flags indicating if settings were changed 2021-01-06 22:46:46 +01:00
Objects Move some files from Drawables to Skinning.Default namespace 2020-12-04 20:25:12 +09:00
Properties
Replays
Resources/Testing/Beatmaps
Scoring
Skinning Change cursor trail blending mode to match stable 2020-12-29 12:37:57 +11:00
Statistics
UI Pass a score to the replay recorder to allow reading more general scoring data 2020-12-14 16:52:14 +09:00
OsuInputManager.cs
OsuRuleset.cs Adjust namespace 2020-12-07 12:27:12 +09:00
OsuSkinComponent.cs
OsuSkinComponents.cs
osu.Game.Rulesets.Osu.csproj